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Game Development with GPT-6 Astra and Blender 3D: Design, Model, Program, Animate, Test, Optimize, and Publish Your Own 3-Dimensional Games - Couverture souple

Livre 3 sur 4: The Practical Blender & 3D Sculpting Series

Oelberg, Andrew

 
9798174842755: Game Development with GPT-6 Astra and Blender 3D: Design, Model, Program, Animate, Test, Optimize, and Publish Your Own 3-Dimensional Games

Synopsis

What if you could turn your own game ideas into playable 3D experiences without getting overwhelmed by the technical side of development?

Game Development with GPT-6 Astra and Blender 3D is a practical, hands-on guide for creators who want to learn how to design, build, and publish their own 3D games using modern AI-assisted workflows.

Whether you are completely new to game development or an experienced creator looking to work faster, this book takes you through the process step by step, from your first concept to a finished, playable project.

What You Will Learn

Inside, you will discover how to:

  • Develop and plan compelling 3D game concepts.
  • Create characters, environments, and other assets with Blender 3D.
  • Use GPT-6 Astra to assist with coding, planning, debugging, and problem-solving.
  • Animate characters, objects, and gameplay elements.
  • Test and refine your game before release.
  • Optimize performance for smoother gameplay.
  • Prepare and publish your finished 3D game.

Instead of piecing together information from countless tutorials and disconnected resources, you get a structured workflow that brings the major stages of game development together.

AI Meets 3D Game Creation

What if you had an AI assistant available whenever you encountered a difficult programming problem, needed a development idea, or wanted to automate part of your workflow?

This book shows you how to integrate AI assistance into your creative process while using Blender 3D to build the visual worlds, characters, and assets that bring your ideas to life.

The goal is not to replace your creativity. It is to give you better tools for turning that creativity into something playable.

Who Is This Book For?

This guide is ideal for:

  • Aspiring game developers
  • Indie game creators
  • Students and beginners
  • 3D artists and designers
  • Programmers exploring game development
  • Creators interested in AI-assisted workflows

You do not need to be an expert to get started. The book is designed to provide a clear and approachable path while introducing powerful techniques you can build on as your skills grow.

Turn Your Ideas Into Games

Why leave your game ideas trapped in your imagination when you can learn how to build them into interactive 3D experiences?

From design and modeling to programming, animation, testing, optimization, and publishing, this book gives you a practical roadmap for navigating the complete game development process.

Learn the tools. Build the world. Program the experience. Bring your game to life.

Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.