The Neo Geo AES is one of the most powerful home consoles of its era — and one of the most exotic to program. No background layer. A sprite-only video system. 64 KB of working RAM and a Motorola 68000 at its heart.
This book shows you how to harness all of it, in C.
Starting from a blank project with ngdevkit — the open-source toolchain for Neo Geo homebrew — you will build a complete shoot'em up from scratch: sprites, parallax scrolling, palettes, input handling, collisions, sound effects, chiptune music, and a final boss. Every concept is introduced when you need it, demonstrated in runnable code, and reinforced with exercises drawn from the real constraints of the hardware.
What you will learn:
No prior console experience required. If you know C — pointers, structs, a while loop — you are ready to program the most powerful home console of 1990.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Vendeur : California Books, Miami, FL, Etats-Unis
Etat : New. Print on Demand. N° de réf. du vendeur I-9798183638851
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Vendeur : PBShop.store US, Wood Dale, IL, Etats-Unis
PAP. Etat : New. New Book. Shipped from UK. Established seller since 2000. N° de réf. du vendeur L2-9798183638851
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Vendeur : PBShop.store UK, Fairford, GLOS, Royaume-Uni
PAP. Etat : New. New Book. Shipped from UK. Established seller since 2000. N° de réf. du vendeur L2-9798183638851
Quantité disponible : Plus de 20 disponibles
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
Taschenbuch. Etat : Neu. Neuware - The Neo Geo AES is one of the most powerful home consoles of its era - and one of the most exotic to program. No background layer. A sprite-only video system. 64 KB of working RAM and a Motorola 68000 at its heart.This book shows you how to harness all of it, in C.Starting from a blank project with ngdevkit - the open-source toolchain for Neo Geo homebrew - you will build a complete shoot'em up from scratch: sprites, parallax scrolling, palettes, input handling, collisions, sound effects, chiptune music, and a final boss. Every concept is introduced when you need it, demonstrated in runnable code, and reinforced with exercises drawn from the real constraints of the hardware.What you will learn: - The Neo Geo hardware architecture: video system, sprites, palettes, sound- Setting up a modern C development environment with ngdevkit on macOS, Linux or Windows- Building a complete game step by step: from Hello World to a full shoot'em up- Fixed-point arithmetic, sprite animation, collision detection, game architecture- Optimization on a 7.67 MHz 68000 with 64 KB of RAM- Running your game on a real AES console via flashcartNo prior console experience required. If you know C - pointers, structs, a while loop - you are ready to program the most powerful home console of 1990. N° de réf. du vendeur 9798183638851
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