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The Spine of the World: Dungeons & Dragons: Book 2 of the Paths of Darkness Trilogy - Couverture souple

Livre 12 sur 33: The Legend of Drizzt

Salvatore, R.A.

 
9798217092734: The Spine of the World: Dungeons & Dragons: Book 2 of the Paths of Darkness Trilogy

Synopsis

Spending just one day in the torture chambers of the Abyss would be enough to break even the heartiest soul. Wulfgar of Icewind Dale was there for six miserable years. Though Wulfgar has since been freed, he is still haunted by the memories of the pain he endured at his captor Errtu's hands. Hoping to distance himself from his past, he flees to the faraway port city of Luskan—but in so doing, isolates himself from his friends and develops an unhealthy penchant for booze.

For Wulfgar, things get worse before they get better. Fired from his gig at a tavern, robbed of his warhammer, and accused of murder, he goes on the run with Morik the Rogue—beginning a dangerous, combat-filled journey toward his redemption.

The Spine of the World is the second book in the Paths of Darkness series and the twelfth installment in the Legend of Drizzt series.

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À propos de l'auteur

R. A. Salvatore's books have sold more than thirty-five million copies, have landed on many bestseller lists, and have been translated into numerous foreign languages. When he isn't writing, Bob, his wife Diane, and their Japanese Chin Spaniels Dexter and Pikel bounce coast-to-coast to see their grandchildren. Bob hits the gym, and coaches/plays on Clan Battlehammer, his softball team that includes most of his family. His gaming group still meets on Sundays to play DND or DemonWars or whatever the Sadist . . . err, Game Master, decides.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.