Looking for a way to engage and motivate your students?
Look no further than "Gamifying Education"! This easy-to-read guide shows you how to apply the principles of game design to your classroom, transforming learning into an exciting, interactive experience.
This book provides practical strategies for using game mechanics to increase student engagement, boost motivation, and improve learning outcomes. From defining your objectives and identifying your audience to choosing your game mechanics and planning your content, you'll learn all the key steps needed to successfully gamify your classroom.
Discover how to:
You'll also explore the future of gamification, including the impact of emerging technologies like virtual and augmented reality, artificial intelligence, and social learning.
Whether you're a seasoned educator or just starting out, "Gamifying Education" will help you create a dynamic learning environment that your students will love.
Get your copy today and start gamifying your classroom!
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Cheryl Angst has been teaching in the classroom for over twenty-five years. With a Masters in curriculum and instruction, her passion centers around finding tips, tricks, and strategies to enhance her practice.
Cheryl is a firm believer that learning should be fun for both the students and the teacher. If it isn't engaging, or doesn't spark joy, it's likely able to be done differently.
The "Quick Reads for Busy Educators" series is designed to maximize the precious time educators have. Each book is short enough to be read in an hour or less, but contains a wealth of information on the topic. Some books are overviews of strategies and approaches (enough to help educators decide if it's for them) and some are deeper dives into specific aspects of those larger approaches. This allows busy educators to grab the information they need quickly and efficiently.
If there's a topic you'd like to see covered in the "Quick Reads" series, please let us know!
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
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Taschenbuch. Etat : Neu. Gamifying Education - How to Engage and Motivate Students Through Games | Cheryl Angst | Taschenbuch | Quick Reads for Busy Educators | Englisch | 2023 | Cheryl Angst | EAN 9798223761501 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand. N° de réf. du vendeur 126859463
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