Goggles don’t make magic—they rewrite how we learn, design, heal, and argue. This clear, witty guide explains what VR and AR actually do, how they’re built, where they already matter (from chemistry labs to stroke rehab), and why stepping into a convincing simulation creates real physical, legal, and ethical consequences. You’ll get plain-language tech basics, concrete classroom and clinical examples, and the stopgap solutions designers and teachers can use today.
If you’re a curious teen, an educator, a designer, or just someone who wants to understand how virtual worlds spill into real life, this book gives you the vocabulary, the case studies, and practical checklists to judge new tools and influence them. Read it to see what works, what doesn’t, and what choices will keep virtual innovation useful and humane.
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Paperback. Etat : new. Paperback. Goggles don't make magic-they rewrite how we learn, design, heal, and argue. This clear, witty guide explains what VR and AR actually do, how they're built, where they already matter (from chemistry labs to stroke rehab), and why stepping into a convincing simulation creates real physical, legal, and ethical consequences. You'll get plain-language tech basics, concrete classroom and clinical examples, and the stopgap solutions designers and teachers can use today. If you're a curious teen, an educator, a designer, or just someone who wants to understand how virtual worlds spill into real life, this book gives you the vocabulary, the case studies, and practical checklists to judge new tools and influence them. Read it to see what works, what doesn't, and what choices will keep virtual innovation useful and humane. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9798265977380
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Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
Etat : As New. Unread book in perfect condition. N° de réf. du vendeur 51335628
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Vendeur : CitiRetail, Stevenage, Royaume-Uni
Paperback. Etat : new. Paperback. Goggles don't make magic-they rewrite how we learn, design, heal, and argue. This clear, witty guide explains what VR and AR actually do, how they're built, where they already matter (from chemistry labs to stroke rehab), and why stepping into a convincing simulation creates real physical, legal, and ethical consequences. You'll get plain-language tech basics, concrete classroom and clinical examples, and the stopgap solutions designers and teachers can use today. If you're a curious teen, an educator, a designer, or just someone who wants to understand how virtual worlds spill into real life, this book gives you the vocabulary, the case studies, and practical checklists to judge new tools and influence them. Read it to see what works, what doesn't, and what choices will keep virtual innovation useful and humane. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9798265977380
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Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
Taschenbuch. Etat : Neu. Neuware - Goggles don't make magic-they rewrite how we learn, design, heal, and argue. This clear, witty guide explains what VR and AR actually do, how they're built, where they already matter (from chemistry labs to stroke rehab), and why stepping into a convincing simulation creates real physical, legal, and ethical consequences. You'll get plain-language tech basics, concrete classroom and clinical examples, and the stopgap solutions designers and teachers can use today. N° de réf. du vendeur 9798265977380
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Vendeur : PBShop.store US, Wood Dale, IL, Etats-Unis
PAP. Etat : New. New Book. Shipped from UK. Established seller since 2000. N° de réf. du vendeur L2-9798265977380
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