The video game industry has never been bigger — or stranger. In Save Point: Perspectives on the Games Industry 2025, veteran publisher Scott Millard chronicles a year in the business from the inside: a global tour through the forces shaping modern gaming, from indie horror and sovereign wealth to the algorithms quietly deciding what players see next.
Blending personal anecdotes with sharp financial and cultural insight, Millard examines how capital, creativity, and control have become the new fault lines of interactive entertainment. What happens when crypto meets publishing? When state-backed funds become tastemakers? When horror becomes the last honest genre?
Both brutally honest and surprisingly hopeful, Save Point captures the contradictions of a business that’s part art, part algorithm, and all ambition — and asks what it means to keep creating in a medium where every “save point” is also a new beginning.
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Vendeur : Grand Eagle Retail, Bensenville, IL, Etats-Unis
Paperback. Etat : new. Paperback. The video game industry has never been bigger - or stranger. In Save Point: Perspectives on the Games Industry 2025, veteran publisher Scott Millard chronicles a year in the business from the inside: a global tour through the forces shaping modern gaming, from indie horror and sovereign wealth to the algorithms quietly deciding what players see next.Blending personal anecdotes with sharp financial and cultural insight, Millard examines how capital, creativity, and control have become the new fault lines of interactive entertainment. What happens when crypto meets publishing? When state-backed funds become tastemakers? When horror becomes the last honest genre?Both brutally honest and surprisingly hopeful, Save Point captures the contradictions of a business that's part art, part algorithm, and all ambition - and asks what it means to keep creating in a medium where every "save point" is also a new beginning. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9798269233727
Quantité disponible : 1 disponible(s)
Vendeur : PBShop.store US, Wood Dale, IL, Etats-Unis
PAP. Etat : New. New Book. Shipped from UK. Established seller since 2000. N° de réf. du vendeur L2-9798269233727
Quantité disponible : Plus de 20 disponibles
Vendeur : PBShop.store UK, Fairford, GLOS, Royaume-Uni
PAP. Etat : New. New Book. Shipped from UK. Established seller since 2000. N° de réf. du vendeur L2-9798269233727
Quantité disponible : Plus de 20 disponibles
Vendeur : CitiRetail, Stevenage, Royaume-Uni
Paperback. Etat : new. Paperback. The video game industry has never been bigger - or stranger. In Save Point: Perspectives on the Games Industry 2025, veteran publisher Scott Millard chronicles a year in the business from the inside: a global tour through the forces shaping modern gaming, from indie horror and sovereign wealth to the algorithms quietly deciding what players see next.Blending personal anecdotes with sharp financial and cultural insight, Millard examines how capital, creativity, and control have become the new fault lines of interactive entertainment. What happens when crypto meets publishing? When state-backed funds become tastemakers? When horror becomes the last honest genre?Both brutally honest and surprisingly hopeful, Save Point captures the contradictions of a business that's part art, part algorithm, and all ambition - and asks what it means to keep creating in a medium where every "save point" is also a new beginning. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9798269233727
Quantité disponible : 1 disponible(s)