Reactive Publishing
Modern computing runs on the GPU, but very few people truly understand how it works.
In GPU Hacking & Parallel Programming Masterclass, Takehiro Kanegi shows you how to think like the engineers behind NVIDIA and AMD’s most powerful architectures. You’ll learn how to reverse engineer kernels, analyze instruction patterns, and write high-performance parallel code using C++, Python, CUDA, and OpenCL.
This isn’t a theoretical guide. It’s a practical deep dive for developers who want to know what’s really happening under the hood — how graphics cards process data, how AI models use tensor cores, and how game engines squeeze every last frame out of hardware.
Inside you’ll explore:
The inner logic of GPU pipelines and memory hierarchies
Techniques for decoding compiled kernels and optimizing threads
How to analyze performance bottlenecks in real AI and rendering code
Real-world examples that bridge security, AI, and game development
Takehiro’s clear, direct teaching style turns intimidating low-level topics into something you can actually use, whether you’re a hacker, researcher, or just someone who loves understanding how things really work.
If you’ve ever wondered what your GPU is really doing, this is where you find out.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
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Paperback. Etat : new. Paperback. Reactive PublishingModern computing runs on the GPU, but very few people truly understand how it works.In GPU Hacking & Parallel Programming Masterclass, Takehiro Kanegi shows you how to think like the engineers behind NVIDIA and AMD's most powerful architectures. You'll learn how to reverse engineer kernels, analyze instruction patterns, and write high-performance parallel code using C++, Python, CUDA, and OpenCL.This isn't a theoretical guide. It's a practical deep dive for developers who want to know what's really happening under the hood - how graphics cards process data, how AI models use tensor cores, and how game engines squeeze every last frame out of hardware.Inside you'll explore: The inner logic of GPU pipelines and memory hierarchiesTechniques for decoding compiled kernels and optimizing threadsHow to analyze performance bottlenecks in real AI and rendering codeReal-world examples that bridge security, AI, and game developmentTakehiro's clear, direct teaching style turns intimidating low-level topics into something you can actually use, whether you're a hacker, researcher, or just someone who loves understanding how things really work.If you've ever wondered what your GPU is really doing, this is where you find out. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9798272610027
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Vendeur : PBShop.store UK, Fairford, GLOS, Royaume-Uni
PAP. Etat : New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. N° de réf. du vendeur L0-9798272610027
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Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
Etat : New. N° de réf. du vendeur 51834525-n
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Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
Etat : As New. Unread book in perfect condition. N° de réf. du vendeur 51834525
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Vendeur : CitiRetail, Stevenage, Royaume-Uni
Paperback. Etat : new. Paperback. Reactive PublishingModern computing runs on the GPU, but very few people truly understand how it works.In GPU Hacking & Parallel Programming Masterclass, Takehiro Kanegi shows you how to think like the engineers behind NVIDIA and AMD's most powerful architectures. You'll learn how to reverse engineer kernels, analyze instruction patterns, and write high-performance parallel code using C++, Python, CUDA, and OpenCL.This isn't a theoretical guide. It's a practical deep dive for developers who want to know what's really happening under the hood - how graphics cards process data, how AI models use tensor cores, and how game engines squeeze every last frame out of hardware.Inside you'll explore: The inner logic of GPU pipelines and memory hierarchiesTechniques for decoding compiled kernels and optimizing threadsHow to analyze performance bottlenecks in real AI and rendering codeReal-world examples that bridge security, AI, and game developmentTakehiro's clear, direct teaching style turns intimidating low-level topics into something you can actually use, whether you're a hacker, researcher, or just someone who loves understanding how things really work.If you've ever wondered what your GPU is really doing, this is where you find out. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9798272610027
Quantité disponible : 1 disponible(s)