Complete Guide to MonoGame C#: Master Graphics Programming, Custom Content Pipelines, and Production-Ready Game Logic for Windows, Mac, Linux, Mobile, and Consoles
Ever wondered why your game ideas stall at “it works on my machine”? You’re not alone. Building a truly cross-platform title—in C# with MonoGame—means tackling graphics programming, custom content pipelines, and rock-solid game logic for Windows, Mac, Linux, mobile, and consoles.
Complete Guide to MonoGame C# delivers a proven, code-first solution: a single, unified workflow that takes you from scaffolding a .NET 8 project to shipping installers, AppImages, APKs, and IPAs—complete with CI/CD automation. No more fragmented tutorials or platform-specific hacks: here’s everything you need in one authoritative reference.
In this book, you will learn how to:
Set up and configure a code-first MonoGame environment with .NET 8 and MGCB CLI
Master 2D and 3D rendering: SpriteBatch, texture atlases, shaders (HLSL & GLSL), render targets, and post-processing
Build robust game logic using ECS frameworks, physics engines (Farseer, BEPU), and real-time networking essentials
Create rich audio and UI systems: one-shot effects, streamed music playlists, spatial audio, SpriteFont HUDs, and third-party UI frameworks
Optimize performance: draw-call profiling, GPU tools, memory management, and asset compression/streaming
Automate cross-platform builds and deployments with GitHub Actions, Azure Pipelines, and platform SDKs
Packed with complete, ready-to-run C# examples and clear, conversational guidance, this guide empowers you to engineer production-ready games that run smoothly on every platform—without sacrificing code quality or developer productivity.
Ready to turn your cross-platform ambitions into playable reality? Grab your copy of Complete Guide to MonoGame C# today and elevate your game development to the next level.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Vendeur : California Books, Miami, FL, Etats-Unis
Etat : New. Print on Demand. N° de réf. du vendeur I-9798294112714
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Paperback. Etat : new. Paperback. Complete Guide to MonoGame C#: Master Graphics Programming, Custom Content Pipelines, and Production-Ready Game Logic for Windows, Mac, Linux, Mobile, and ConsolesEver wondered why your game ideas stall at "it works on my machine"? You're not alone. Building a truly cross-platform title-in C# with MonoGame-means tackling graphics programming, custom content pipelines, and rock-solid game logic for Windows, Mac, Linux, mobile, and consoles.Complete Guide to MonoGame C# delivers a proven, code-first solution: a single, unified workflow that takes you from scaffolding a .NET 8 project to shipping installers, AppImages, APKs, and IPAs-complete with CI/CD automation. No more fragmented tutorials or platform-specific hacks: here's everything you need in one authoritative reference.In this book, you will learn how to: Set up and configure a code-first MonoGame environment with .NET 8 and MGCB CLIMaster 2D and 3D rendering: SpriteBatch, texture atlases, shaders (HLSL & GLSL), render targets, and post-processingBuild robust game logic using ECS frameworks, physics engines (Farseer, BEPU), and real-time networking essentialsCreate rich audio and UI systems: one-shot effects, streamed music playlists, spatial audio, SpriteFont HUDs, and third-party UI frameworksOptimize performance: draw-call profiling, GPU tools, memory management, and asset compression/streamingAutomate cross-platform builds and deployments with GitHub Actions, Azure Pipelines, and platform SDKsPacked with complete, ready-to-run C# examples and clear, conversational guidance, this guide empowers you to engineer production-ready games that run smoothly on every platform-without sacrificing code quality or developer productivity.Ready to turn your cross-platform ambitions into playable reality? Grab your copy of Complete Guide to MonoGame C# today and elevate your game development to the next level. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9798294112714
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