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Computer Graphics Development With DirectX: A Complete Beginner's Guide to Building High-Performance, Real-Time 3D Graphics Applications for Games, Simulations, and Visualizations - Couverture souple

 
9798304198035: Computer Graphics Development With DirectX: A Complete Beginner's Guide to Building High-Performance, Real-Time 3D Graphics Applications for Games, Simulations, and Visualizations

Synopsis

Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations.

Key Features:

- Master DirectX fundamentals, including the graphics pipeline, shaders, and resources

- Learn advanced rendering techniques, including lighting, textures, and transformations

- Discover how to optimize performance, work with meshes, and implement special effects

- Explore game development, simulation, and visualization with DirectX

- Get up-to-date with the latest DirectX 12 features and best practices

What You Will Learn:

- DirectX fundamentals and the graphics pipeline

- Shaders, resources, and data communication between CPU and GPU

- Rendering techniques, including lighting, textures, and transformations

- Performance optimization, mesh processing, and special effects

- Game development, simulation, and visualization with DirectX

- DirectX 12 features, including ray tracing, variable rate shading, and more

Target Audience:

- Game developers

- Graphics programmers

- Software engineers

- Researchers and students in computer science

- Professionals in computer graphics and game development

Additional Resources:

- Companion website with code examples, tutorials, and resources

- Online community forum for discussion and support

This book provides a comprehensive guide to computer graphics development with DirectX, empowering readers to build innovative and high-performance real-time 3D graphics applications.

Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.

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Taschenbuch. Etat : Neu. Neuware - Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations. N° de réf. du vendeur 9798304198035

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Paperback. Etat : new. Paperback. Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations.Key Features: - Master DirectX fundamentals, including the graphics pipeline, shaders, and resources- Learn advanced rendering techniques, including lighting, textures, and transformations- Discover how to optimize performance, work with meshes, and implement special effects- Explore game development, simulation, and visualization with DirectX- Get up-to-date with the latest DirectX 12 features and best practicesWhat You Will Learn: - DirectX fundamentals and the graphics pipeline- Shaders, resources, and data communication between CPU and GPU- Rendering techniques, including lighting, textures, and transformations- Performance optimization, mesh processing, and special effects- Game development, simulation, and visualization with DirectX- DirectX 12 features, including ray tracing, variable rate shading, and moreTarget Audience: - Game developers- Graphics programmers- Software engineers- Researchers and students in computer science- Professionals in computer graphics and game developmentAdditional Resources: - Companion website with code examples, tutorials, and resources- Online community forum for discussion and supportThis book provides a comprehensive guide to computer graphics development with DirectX, empowering readers to build innovative and high-performance real-time 3D graphics applications. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9798304198035

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Axton Nexus
Edité par Independently Published, 2024
ISBN 13 : 9798304198035
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Vendeur : Grand Eagle Retail, Mason, OH, Etats-Unis

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Paperback. Etat : new. Paperback. Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations.Key Features: - Master DirectX fundamentals, including the graphics pipeline, shaders, and resources- Learn advanced rendering techniques, including lighting, textures, and transformations- Discover how to optimize performance, work with meshes, and implement special effects- Explore game development, simulation, and visualization with DirectX- Get up-to-date with the latest DirectX 12 features and best practicesWhat You Will Learn: - DirectX fundamentals and the graphics pipeline- Shaders, resources, and data communication between CPU and GPU- Rendering techniques, including lighting, textures, and transformations- Performance optimization, mesh processing, and special effects- Game development, simulation, and visualization with DirectX- DirectX 12 features, including ray tracing, variable rate shading, and moreTarget Audience: - Game developers- Graphics programmers- Software engineers- Researchers and students in computer science- Professionals in computer graphics and game developmentAdditional Resources: - Companion website with code examples, tutorials, and resources- Online community forum for discussion and supportThis book provides a comprehensive guide to computer graphics development with DirectX, empowering readers to build innovative and high-performance real-time 3D graphics applications. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9798304198035

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