Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations.
Key Features:
- Master DirectX fundamentals, including the graphics pipeline, shaders, and resources
- Learn advanced rendering techniques, including lighting, textures, and transformations
- Discover how to optimize performance, work with meshes, and implement special effects
- Explore game development, simulation, and visualization with DirectX
- Get up-to-date with the latest DirectX 12 features and best practices
What You Will Learn:
- DirectX fundamentals and the graphics pipeline
- Shaders, resources, and data communication between CPU and GPU
- Rendering techniques, including lighting, textures, and transformations
- Performance optimization, mesh processing, and special effects
- Game development, simulation, and visualization with DirectX
- DirectX 12 features, including ray tracing, variable rate shading, and more
Target Audience:
- Game developers
- Graphics programmers
- Software engineers
- Researchers and students in computer science
- Professionals in computer graphics and game development
Additional Resources:
- Companion website with code examples, tutorials, and resources
- Online community forum for discussion and support
This book provides a comprehensive guide to computer graphics development with DirectX, empowering readers to build innovative and high-performance real-time 3D graphics applications.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
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Paperback. Etat : new. Paperback. Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations.Key Features: - Master DirectX fundamentals, including the graphics pipeline, shaders, and resources- Learn advanced rendering techniques, including lighting, textures, and transformations- Discover how to optimize performance, work with meshes, and implement special effects- Explore game development, simulation, and visualization with DirectX- Get up-to-date with the latest DirectX 12 features and best practicesWhat You Will Learn: - DirectX fundamentals and the graphics pipeline- Shaders, resources, and data communication between CPU and GPU- Rendering techniques, including lighting, textures, and transformations- Performance optimization, mesh processing, and special effects- Game development, simulation, and visualization with DirectX- DirectX 12 features, including ray tracing, variable rate shading, and moreTarget Audience: - Game developers- Graphics programmers- Software engineers- Researchers and students in computer science- Professionals in computer graphics and game developmentAdditional Resources: - Companion website with code examples, tutorials, and resources- Online community forum for discussion and supportThis book provides a comprehensive guide to computer graphics development with DirectX, empowering readers to build innovative and high-performance real-time 3D graphics applications. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9798304198035
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Vendeur : Rarewaves.com USA, London, LONDO, Royaume-Uni
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Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
Etat : New. N° de réf. du vendeur 49503189-n
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Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
Etat : As New. Unread book in perfect condition. N° de réf. du vendeur 49503189
Quantité disponible : Plus de 20 disponibles