Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations.
Key Features:
- Master DirectX fundamentals, including the graphics pipeline, shaders, and resources
- Learn advanced rendering techniques, including lighting, textures, and transformations
- Discover how to optimize performance, work with meshes, and implement special effects
- Explore game development, simulation, and visualization with DirectX
- Get up-to-date with the latest DirectX 12 features and best practices
What You Will Learn:
- DirectX fundamentals and the graphics pipeline
- Shaders, resources, and data communication between CPU and GPU
- Rendering techniques, including lighting, textures, and transformations
- Performance optimization, mesh processing, and special effects
- Game development, simulation, and visualization with DirectX
- DirectX 12 features, including ray tracing, variable rate shading, and more
Target Audience:
- Game developers
- Graphics programmers
- Software engineers
- Researchers and students in computer science
- Professionals in computer graphics and game development
Additional Resources:
- Companion website with code examples, tutorials, and resources
- Online community forum for discussion and support
This book provides a comprehensive guide to computer graphics development with DirectX, empowering readers to build innovative and high-performance real-time 3D graphics applications.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
EUR 4,62 expédition depuis Royaume-Uni vers France
Destinations, frais et délaisVendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
Etat : New. In. N° de réf. du vendeur ria9798304198035_new
Quantité disponible : Plus de 20 disponibles
Vendeur : California Books, Miami, FL, Etats-Unis
Etat : New. Print on Demand. N° de réf. du vendeur I-9798304198035
Quantité disponible : Plus de 20 disponibles
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
Taschenbuch. Etat : Neu. Neuware - Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations. N° de réf. du vendeur 9798304198035
Quantité disponible : 2 disponible(s)
Vendeur : CitiRetail, Stevenage, Royaume-Uni
Paperback. Etat : new. Paperback. Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations.Key Features: - Master DirectX fundamentals, including the graphics pipeline, shaders, and resources- Learn advanced rendering techniques, including lighting, textures, and transformations- Discover how to optimize performance, work with meshes, and implement special effects- Explore game development, simulation, and visualization with DirectX- Get up-to-date with the latest DirectX 12 features and best practicesWhat You Will Learn: - DirectX fundamentals and the graphics pipeline- Shaders, resources, and data communication between CPU and GPU- Rendering techniques, including lighting, textures, and transformations- Performance optimization, mesh processing, and special effects- Game development, simulation, and visualization with DirectX- DirectX 12 features, including ray tracing, variable rate shading, and moreTarget Audience: - Game developers- Graphics programmers- Software engineers- Researchers and students in computer science- Professionals in computer graphics and game developmentAdditional Resources: - Companion website with code examples, tutorials, and resources- Online community forum for discussion and supportThis book provides a comprehensive guide to computer graphics development with DirectX, empowering readers to build innovative and high-performance real-time 3D graphics applications. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9798304198035
Quantité disponible : 1 disponible(s)
Vendeur : Grand Eagle Retail, Mason, OH, Etats-Unis
Paperback. Etat : new. Paperback. Unlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations.Key Features: - Master DirectX fundamentals, including the graphics pipeline, shaders, and resources- Learn advanced rendering techniques, including lighting, textures, and transformations- Discover how to optimize performance, work with meshes, and implement special effects- Explore game development, simulation, and visualization with DirectX- Get up-to-date with the latest DirectX 12 features and best practicesWhat You Will Learn: - DirectX fundamentals and the graphics pipeline- Shaders, resources, and data communication between CPU and GPU- Rendering techniques, including lighting, textures, and transformations- Performance optimization, mesh processing, and special effects- Game development, simulation, and visualization with DirectX- DirectX 12 features, including ray tracing, variable rate shading, and moreTarget Audience: - Game developers- Graphics programmers- Software engineers- Researchers and students in computer science- Professionals in computer graphics and game developmentAdditional Resources: - Companion website with code examples, tutorials, and resources- Online community forum for discussion and supportThis book provides a comprehensive guide to computer graphics development with DirectX, empowering readers to build innovative and high-performance real-time 3D graphics applications. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9798304198035
Quantité disponible : 1 disponible(s)