Stating the obvious, all wargames are dealing with the darkest elements of human experience, that of conflict. However, there is a subset of wargames that are used to explore the darkest elements of conflict. These games are routinely run behind closed doors and rarely, if ever, does the existence of such games reach the public domain, let alone the details. Sometimes these games are part of professional military activity, sometimes part of academic research. Both purposes use the vehicle of designing and playing a wargame as a way to generate different insights from merely reading and attending conferences.
The games in this book were carefully chosen to reduce the risk of offence. They demonstrate the ways of running such games, but without using current or recent conflicts as examples. They include:
Bosnian Mercenary: Gaming the Chaos of the Disintegration of Yugoslavia
WMD 1945
My Aunt’s War: Civilian Experience of War
Between a Rock and a Hard Place: Gaming Surrender
Pickett’s Charge: Using Drama
The Button: Nuclear Decision Making
Exercise Hard Rock: Civil Defence
The Tank Factory: Military Management of the Economy During Wartime
The reader should be clear that these games on dark subjects matter and often have real world consequences. This book is the first to shed some light on these types of games with actual examples.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Vendeur : Noble Knight Games, Fitchburg, WI, Etats-Unis
Softcover. Etat : New. Wargaming.Co/John Curry Classic Wargaming & Historical Miniature Rules (Wargaming.Co) Dark Places - Professional Wargaming of Dark Themes (MINT/New) Manufacturer: Wargaming.Co/John Curry Product Line: Classic Wargaming & Historical Miniature Rules (Wargaming.Co) Type: Softcover Copyright Date: 2024 Author: John Curry Page Count: 106 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Stating the obvious, all wargames are dealing with the darkest elements of human experience, that of conflict. However, there is a subset of wargames that are used to explore the darkest elements of conflict. These games are routinely run behind closed doors and rarely, if ever, does the existence of such games reach the public domain, let alone the details. Sometimes these games are part of professional military activity, sometimes part of academic research. Both purposes use the vehicle of designing and playing a wargame as a way to generate different insights from merely reading and attending conferences. The games in this book were carefully chosen to reduce the risk of offence. They demonstrate the ways of running such games, but without using current or recent conflicts as examples. They include: Bosnian Mercenary: Gaming the Chaos of the Disintegration of Yugoslavia WMD 1945 My Auntâs War: Civilian Experience of War Between a Rock and a Hard Place: Gaming Surrender Pickettâs Charge: Using Drama The Button: Nuclear Decision Making Exercise Hard Rock: Civil Defence The Tank Factory: Military Management of the Economy During Wartime The reader should be clear that these games on dark subjects matter and often have real world consequences. This book is the first to shed some light on these types of games with actual examples. N° de réf. du vendeur 2149624188
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