Advanced Game Development using Godot 4.6 (Paperback)

Langue : anglais

Edité par Independently Published, 2026

9798248229109

Vendeur : Grand Eagle Retail, Bensenville, IL, Etats-UnisGrand Eagle Retail

Vendeur avec une évaluation de 5 étoiles

Vendeur AbeBooks depuis 12 octobre 2005

Afficher les articles de ce vendeur
Livre broché

Etat: Neuf

EUR 41,60

 Frais de port gratuits 
Expédition nationale : Etats-Unis

Quantité disponible : 1 disponible(s)

Ajouter au panier
Retours gratuits sous 30 jours

Item description from seller

Paperback. Advanced Game Development using Godot 4.6Have you outgrown tutorials that stop just as things get interesting? Do you want to build games that ship, perform well, and scale, without relying on closed engines or fragile workflows? If your goal is to move from experimenting to producing real, professional games, this book was written for you.Advanced Game Development using Godot 4.6 is a production-focused guide to building complete 2D and 3D games with Godot's most powerful release to date. It shows you how modern Godot projects are actually built clean architecture, reliable systems, efficient pipelines, and performance-aware design using workflows that hold up under real development pressure. This is not a feature tour or a collection of isolated tricks. It's a cohesive, end-to-end blueprint for serious game creation.Inside, you'll learn how to work with Godot 4.6 the way professionals do: Design scalable project structures that stay maintainable as games growWrite clear, robust GDScript suited for team and solo developmentBuild responsive 2D and 3D gameplay systems using modern physics and animation toolsImplement AI, state machines, signals, and event-driven logic correctlyOptimize rendering and performance for real hardware and real playersDebug, profile, test, and automate builds with confidencePrepare, export, market, and maintain games after releaseEvery chapter emphasizes practical execution. Concepts are introduced only where they directly support implementation. Examples reflect real production patterns, not throwaway demos. Godot 4.6 features editor improvements, Jolt physics, rendering upgrades, animation blending, and tooling are used as intended, with up-to-date APIs and workflows.Whether you're an indie developer, a student preparing for industry work, or a programmer seeking a modern open-source engine, this book equips you with the skills and mindset required to build games that stand on their own.If you're ready to stop guessing and start building games the right way, get your copy of Advanced Game Development using Godot 4.6 today and turn your ideas into finished, professional projects. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

N° de réf. du vendeur 9798248229109

Titre
Advanced Game Development using Godot 4.6 (Paperback)
Auteur
Alan Reddington
Éditeur
Independently Published
Année de publication
2026
État de l'article
new
Reliure
Paperback
Langue
anglais
ISBN à 13 chiffres
9798248229109

Grand Eagle Retail

Bensenville, IL, Etats-Unis

Vendeur avec une évaluation de 5 étoiles

Vendeur AbeBooks depuis 12 octobre 2005

Frais d'expédition à l'intérieur de ce pays : Etats-Unis

Article6 à 14 jours ouvrés6 à 16 jours ouvrés
Premier articleEUR 0,00EUR 0,00
Les délais de livraison sont fixés par les vendeurs et varient en fonction du transporteur et du lieu. Les commandes transitant par les douanes peuvent être retardées et les acheteurs sont responsables de tous les droits ou frais associés. Les vendeurs peuvent vous contacter au sujet de frais supplémentaires afin de couvrir toute augmentation des coûts d'expédition de vos articles.

Modes de paiement

  • Visa
  • Mastercard
  • American Express
  • Carte Bleue
  • Apple Pay
  • Google Pay

Profil professionnel du vendeur

APOLLO ONLINE CORP.

605 Geddes Street
Wilmington, DE Etats-Unis 19805