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Écrit par le célèbre auteur et artiste 3D Kelly L. Murdock, Autodesk Maya 2025 Basics Guide est conçu pour donner aux nouveaux utilisateurs une solide compréhension des compétences fondamentales nécessaires pour créer de beaux modèles 3D et des animations époustouflantes avec Autodesk Maya. En utilisant des instructions claires et faciles à suivre, ce livre vous guidera à travers l'apprentissage de toutes les principales caractéristiques de Maya. Le texte est enrichi d'une vaste collection de tutoriels vidéo. Chaque chapitre a une série de vidéos correspondantes qui parallèles aux tutoriels du manuel. Ils vous présentent les sujets et vous permettent de regarder et d'apprendre comment les fonctions sont exécutées d'une manière qu'un texte seul ne peut pas faire.
Autodesk Maya 2025 Basics Guide ne fait aucune hypothèse sur votre expérience précédente avec Autodesk Maya. Il commence par vous aider à vous familiariser avec l'interface utilisateur et naviguer dans les scènes avant de passer à la modélisation, à la texturation, à l'éclairage, à l'animation, au rendu et plus encore. En outre, des fonctionnalités plus avancées telles que le gréement des personnages, le skinning, l'animation avec dynamique et les scripts MEL sont également introduites.
Chaque chapitre commence par examiner le concept derrière chaque tâche, l'objectif et les caractéristiques nécessaires qui sont impliquées. Ensuite, vous approfondissez l'objectif de votre tâche en étudiant des exemples et en apprenant les étapes nécessaires pour la réaliser. En parcourant les leçons complètes étape par étape, vous développerez la confiance dont vous avez besoin pour créer des rendus et des animations incroyables à l'aide d'Autodesk Maya.
À qui s'adresse ce livre
Ce texte a été créé spécifiquement pour les utilisateurs sans expérience préalable de modélisation 3D ou d'animation. Si vous voulez travailler dans un domaine créatif ou si vous êtes simplement curieux de savoir comment les films d'animation 3D sont fabriqués, ce livre est le moyen idéal pour commencer. Les utilisateurs qui migrent à partir d'une autre application 3D ou qui mettent à niveau à partir d'une version précédente de Maya bénéficieront également grandement de ce texte.
Ce que vous apprendrez
À propos d'Autodesk Maya
Maya est un programme, créé par Autodesk, utilisé pour modéliser, animer et rendre des scènes 3D. Des scènes 3D créées avec Maya sont apparues dans les films, la télévision, les publicités, les jeux, les visualisations de produits et sur le Web. Avec Maya, vous pouvez créer et animer vos propres scènes 3D et les rendre sous forme d'images fixes ou de séquences d'animation.
Titre : Autodesk Maya 2025 Basics Guide
Éditeur : SDC Publications
Date d'édition : 2024
Reliure : Couverture souple
Etat : New
Vendeur : HPB-Red, Dallas, TX, Etats-Unis
paperback. Etat : Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! N° de réf. du vendeur S_442879285
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Vendeur : Grand Eagle Retail, Bensenville, IL, Etats-Unis
Paperback. Etat : new. Paperback. Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2025 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is enriched by an extensive collection of video tutorials. Each chapter has a series of corresponding videos that parallel the tutorials in the textbook. They introduce you to the topics and allow you to watch and learn how functions are performed in a way that a text alone cannot do.Autodesk Maya 2025 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced.Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya.Who this book is forThis text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text.What you'll learnHow to create models using primitives, curves, NURBS, Polygons and moreHow to assign materials and textures to make realistic-looking modelsHow to use Paint Effects to paint on and quickly create complex 3D ModelsHow to use lights, cameras, and depth of field to render captivating scenesHow to use keyframes, motion paths and the Graph Editor to create animationsHow to use character rigging, skinning, and inverse kinematics to animate realistic movementsHow to use various deformers to manipulate objects, animations and special effectsHow to add influence objects, skin weights and hair to a character for a more realistic lookHow to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effectsHow to enable raytracing, motion blur, and fog effects for increased realismHow to render stills and animations using Maya Vector and Mental Ray for different looksHow to use the Command Line and MEL Scripting to work fasterAbout Autodesk MayaMaya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences. Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2025 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9781630576653
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Paperback. Etat : new. Paperback. Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2025 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is enriched by an extensive collection of video tutorials. Each chapter has a series of corresponding videos that parallel the tutorials in the textbook. They introduce you to the topics and allow you to watch and learn how functions are performed in a way that a text alone cannot do.Autodesk Maya 2025 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced.Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya.Who this book is forThis text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text.What you'll learnHow to create models using primitives, curves, NURBS, Polygons and moreHow to assign materials and textures to make realistic-looking modelsHow to use Paint Effects to paint on and quickly create complex 3D ModelsHow to use lights, cameras, and depth of field to render captivating scenesHow to use keyframes, motion paths and the Graph Editor to create animationsHow to use character rigging, skinning, and inverse kinematics to animate realistic movementsHow to use various deformers to manipulate objects, animations and special effectsHow to add influence objects, skin weights and hair to a character for a more realistic lookHow to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effectsHow to enable raytracing, motion blur, and fog effects for increased realismHow to render stills and animations using Maya Vector and Mental Ray for different looksHow to use the Command Line and MEL Scripting to work fasterAbout Autodesk MayaMaya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences. Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2025 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9781630576653
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Paperback. Etat : new. Paperback. Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2025 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is enriched by an extensive collection of video tutorials. Each chapter has a series of corresponding videos that parallel the tutorials in the textbook. They introduce you to the topics and allow you to watch and learn how functions are performed in a way that a text alone cannot do.Autodesk Maya 2025 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced.Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya.Who this book is forThis text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text.What you'll learnHow to create models using primitives, curves, NURBS, Polygons and moreHow to assign materials and textures to make realistic-looking modelsHow to use Paint Effects to paint on and quickly create complex 3D ModelsHow to use lights, cameras, and depth of field to render captivating scenesHow to use keyframes, motion paths and the Graph Editor to create animationsHow to use character rigging, skinning, and inverse kinematics to animate realistic movementsHow to use various deformers to manipulate objects, animations and special effectsHow to add influence objects, skin weights and hair to a character for a more realistic lookHow to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effectsHow to enable raytracing, motion blur, and fog effects for increased realismHow to render stills and animations using Maya Vector and Mental Ray for different looksHow to use the Command Line and MEL Scripting to work fasterAbout Autodesk MayaMaya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences. Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2025 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. N° de réf. du vendeur 9781630576653
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