Build Your Own 2D Game Engine and Create Great Web Games

Langue : anglais

Edité par APress, US, 2021

1484273761 / 9781484273760

Vendeur : Rarewaves USA, HEBRON, KY, Etats-UnisRarewaves USA

Vendeur avec une évaluation de 5 étoiles

Vendeur AbeBooks depuis 10 juin 2025

Livre broché

Etat: Neuf

EUR 64,29

 Frais de port gratuits 
Expédition nationale : Etats-Unis

Quantité disponible : 8 disponibles

Ajouter au panier
Retours gratuits sous 30 jours

A propos de cet article

Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that the chapters follow logical steps of building a game engine and integrates concepts accordingly.Build Your Own 2D Game Engine and Create Great Web Games isolates and presents relevant concepts from software engineering, computer graphics, mathematics, physics, game development and game design in the context of building a 2D game engine from scratch. In this edition, all the code is based on updated versions of JavaScript with HTML5 and WebGL2: you will analyze the source code needed to create a game engine that is suitable for implementing typical casual 2D videogames. You will also learn about physics and particle system. The discussion of physics component includes rotations and popular physical materials such as wood, mud, andice. The discussion of particle component has popular presets such as fire, smoke, and dust. By the end of the book, you will understand the core concepts and implementation details of a typical 2D game engine, learn insights into how these concepts affect game design and game play, and have access to a versatile 2D game engine that they can expand upon or utilize to build their own 2D games from scratch with HTML5, JavaScript, and WebGL2.What You Will LearnUnderstand essential concepts for building 2D gamesGrasp the basic architecture of 2D game enginesUnderstand illumination models in 2D gamesLearn basic physics used in 2D gamesFind out how these core concepts affect game design and game playLearn to design and develop 2D interactive games Who Is This Book ForGame enthusiasts, hobbyists, and anyone with little to no experience who are interested in building interactive games but are unsure of how to begin. This can also serve as a textbook for a junior- or senior-level "Introduction to Game Engine" course in a Computer Science department.…

N° de réf. du vendeur LU-9781484273760

Titre
Build Your Own 2D Game Engine and Create Great Web Games
Auteur
Matthew Munson, Kelvin Sung, Jason Pace, Jebediah Pavleas
Éditeur
APress, US
Année de publication
2021
État de l'article
New
Reliure
Paperback
Langue
anglais
ISBN à 10 chiffres
1484273761
ISBN à 13 chiffres
9781484273760
Édition
Second Edition.

Rarewaves USA

HEBRON, KY, Etats-Unis

Vendeur avec une évaluation de 5 étoiles

Vendeur AbeBooks depuis 10 juin 2025

Frais d'expédition à l'intérieur de ce pays : Etats-Unis

Article13 à 14 jours ouvrés13 à 16 jours ouvrés
Premier articleEUR 0,00EUR 0,00
Les délais de livraison sont fixés par les vendeurs et varient en fonction du transporteur et du lieu. Les commandes transitant par les douanes peuvent être retardées et les acheteurs sont responsables de tous les droits ou frais associés. Les vendeurs peuvent vous contacter au sujet de frais supplémentaires afin de couvrir toute augmentation des coûts d'expédition de vos articles.

Modes de paiement

  • Visa
  • Mastercard
  • American Express
  • Carte Bleue
  • Apple Pay
  • Google Pay

Profil professionnel du vendeur

Rarewaves USA

10100 West Sample Road, Ste 101
Coral Springs, FL Etats-Unis 33065