Castles & Crusades Player's Handbook 8th Printing, Adventuring Party Cover (Castles & Crusades - Core Rules)

Langue : anglais

Edité par Troll Lord Games, 1999

1952379369 / 9781952379369

Vendeur : Noble Knight Games, Fitchburg, WI, Etats-UnisNoble Knight Games

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Troll Lord Games Castles & Crusades - Core Rules Castles & Crusades Player's Handbook (8th Printing, Adventuring Party Cover) (VG+/NM) Manufacturer: Troll Lord Games Product Line: Castles & Crusades - Core Rules Type: Hardcover Code: TLG80108 Copyright Date: 2021 Page Count: 192 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: This is the 8th Printing! Castles & Crusades is a fantasy tabletop role playing game (#ttrpg) that is easy to learn, easy to play, and allows you a wide range of customization. With our easy-to-learn attribute-based rules system players choose among 13 archetypal character classes and 7 races with which create their characters. Spells, equipment, fast-paced combat rules, and all essential information needed to play a game of Castles & Crusades are in the Players Handbook. What you find In the PHB The RPG: In the first, we explain the tools you will need to play and how to play a game of Castles & Crusades. We explain the basics of the attribute check system, the Siege Engine, and touch on attribute modifiers and attribute checks. The Classes: In this second section the PHB delves into the classes. From the fighter to the Wizard, it presents 13 classes to choose from, as well as multi-classing and class and a half options. Each class description includes all the relevant info from skills to weapons they use. Artists Peter Bradley and Zoe DeVos bring each class alive depicting both male and female versions of the class. (Check out the Adventurers Backpack for even more classes!) The Races: Expand your character with one of seven races. You can choose from seven different races: human, elf, dwarf, halfling, half-elf, gnome, and half-orc. Each unique race includes all the necessary info to bring them to life. As with the classes above, our art team depicts both male and female versions! Completing the Character: Here the Players Handbook delves into names, how to create background and personality, alignment, equipment, and other necessary details to help you bring the character you want to play to the table. Magic: Magic unleashes a whole new dimension of play at the tabletop and C&C has plenty of it. Here we explore the four major spellcasters, cleric, druid, wizard, and illusionist, how they cast spells, and the spells they cast. From the cleric’s spiritual weapon to the illusionists' healing ability, it is all here. Spell Descriptions: The caster takes hold of hundreds of spells that allow them countless opportunities to stand before the foul demons so that none can pass! The Castle Keeper & the Game: This section expands upon the Siege Engine and how to play using attribute checks. It is simple, extremely versatile, and allows for immediate resolution of conflict for expanded story development. All of this is covered as well as how to role play, what you need, expectations and a plethora of examples on how to use the attribute check system. (Don’t miss the Castle Keepers Guide for more optional rules and a mountain of material on how to play!) Combat: Here the book explores the painless to learn combat system. It includes how to begin and run fights, the necessary stats and rolls, surprise, initiative, non-lethal combat, melee and ranged, unarmed, situational modifiers, armor class, maneuvers, hit points, and damage. Turning Undead: The cleric and paladin both have special abilities when it comes to controlling or destroying the undead. All that is covered here. Rewards: How to award treasure and experience points, allowing the characters and the game to advance, literally to the next level. Movement, Spell Resistance, Languages, Vision & Time: All of these sections discuss the various aspects of the game that come into pl.…

N° de réf. du vendeur 2149602474

Titre
Castles & Crusades Player's Handbook 8th Printing, Adventuring Party Cover (Castles & Crusades - Core Rules)
Auteur
Davis Chenault, Mac Golden & Stephen Chenault
Éditeur
Troll Lord Games
Année de publication
1999
État de l'article
Very Good
Reliure
Hardcover
Langue
anglais
ISBN à 10 chiffres
1952379369
ISBN à 13 chiffres
9781952379369

Noble Knight Games

Fitchburg, WI, Etats-Unis

Vendeur avec une évaluation de 5 étoiles

Vendeur AbeBooks depuis 7 mai 2013

Frais d'expédition à l'intérieur de ce pays : Etats-Unis

Article5 à 21 jours ouvrés3 à 10 jours ouvrés
Premier articleEUR 5,33EUR 8,92
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Noble Knight Games - Complete Your Quest at WWW.NOBLEKNIGHT.COM Noble Knight Games offers the world's largest selection of tabletop games of all kinds, including Board Games, Magic Cards, Wargames, RPGs, Miniatures, Novels and other gaming & hobby items. We specialize in out-of-print and hard to find items, but also carry all the hottest new releases from publishers around the world. We believe strongly in customer service and stand behind every sale. We accept Visa, Mastercard, American Express, Paypal, and ship worldwide, every day! Noble Knight Games also buys and trades used, new and rare games and collectibles. Turn your old games into cash or credit! If you're coming through Wisconsin, be sure to visit our brick and mortar shop!…

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