Construct 2 Game Development by Example
Bura, John
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Vendeur AbeBooks depuis 30 août 2024
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Ajouter au panierVendu par Best Price, Torrance, CA, Etats-Unis
Vendeur AbeBooks depuis 30 août 2024
Etat : Neuf
Quantité disponible : 2 disponible(s)
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N° de réf. du vendeur 9781849698061
This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production.
Construct 2 is an HTML5-based game editor that uses drag-and-drop functionality to allow users to create complex and engaging games with no programming experience. The software is fast and easy to learn for novices, yet powerful for advanced users, letting expert game builders work even quicker than by coding.
This book gets to grips with the basics of Construct 2 game design techniques and clearly explains and illustrates important features, from controls to game mechanics, before having you put those skills to the test by building three complete game projects. You will learn how to create games in popular and bestselling genres, distribute them through multiple channels, and expand your foundational knowledge into expert game design skills.
About This Book
Who This Book Is For
This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production.
What You Will Learn
In Detail
Construct 2 is an HTML5-based game editor that uses drag-and-drop functionality to allow users to create complex and engaging games with no programming experience. The software is fast and easy to learn for novices, yet powerful for advanced users, letting expert game builders work even quicker than by coding.
This book gets to grips with the basics of Construct 2 game design techniques and clearly explains and illustrates important features, from controls to game mechanics, before having you put those skills to the test by building three complete game projects. You will learn how to create games in popular and bestselling genres, distribute them through multiple channels, and expand your foundational knowledge into expert game design skills.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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