This text presents the story of four engineers hired out of the college as part of a team designing a prototype for a mass-produced electric automobile. Within that story, it describes the problems they encounter and the tools they use to solve those problems while working on an interdisciplinary design project. It also provides an overview of basic design principles, from defining objectives to selecting a design strategy and creating simulations of testing and evaluation. It introduces both technical and nontechnical factors that must be considered in the practice business of engineering design.
Mark Horenstein is an Associate Professor in the Electrical and Computer Engineering Department at Boston University. He received his Bachelors in Electrical Engineering in 1973 from Massachusetts Institute of Technology, his Masters in Electrical Engineering in 1975 from University of California at Berkeley, and his Ph.D. in Electrical Engineering in 1978 from Massachusetts Institute of Technology. Professor Horenstein's research interests are in applied electrostatics and electromagnetics as well as microelectronics, including sensors, instrumentation, and measurement. His research deals with the simulation, test, and measurement of electromagnetic fields. Some topics include electrostatics in manufacturing processes, electrostatic instrumentation, EOS/ESD control, and electromagnetic wave propagation.
Professor Horenstein designed and developed a class at Boston University, which he now teaches entitled Senior Design Project (ENG SC 466). In this course, the student gets real engineering design experience by working for a virtual company, created by Professor Horenstein, that does real projects for outside companies―almost like an apprenticeship. Once in "the company" (Xebec Technologies), the student is assigned to an engineering team of 3-4 persons. A series of potential customers are recruited, from which the team must accept an engineering project. The team must develop a working prototype deliverable engineering system that serves the need of the customer. More than one team may be assigned to the same project, in which case there is competition for the customer's business.