Hands-On GUI Application Development in Go
Andrew Williams
Vendu par AHA-BUCH GmbH, Einbeck, Allemagne
Vendeur AbeBooks depuis 14 août 2006
Neuf(s) - Couverture souple
Etat : Neuf
Quantité disponible : 1 disponible(s)
Ajouter au panierVendu par AHA-BUCH GmbH, Einbeck, Allemagne
Vendeur AbeBooks depuis 14 août 2006
Etat : Neuf
Quantité disponible : 1 disponible(s)
Ajouter au paniernach der Bestellung gedruckt Neuware - Printed after ordering.
N° de réf. du vendeur 9781789138412
Discover Golang's GUI libraries such as Go-GTK (GIMP Toolkit) and Go-Qt and build beautiful, performant, and responsive graphical applications
Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go.
This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels.
By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications.
This book is designed for Go developers who are interested in building native graphical applications for desktop computers and beyond. Some knowledge of building applications using Go is useful, but not essential. Experience in developing GUIs is not required as the book explores the benefits and challenges they pose. This book will also be beneficial for GUI application developers who are interested in trying Go.
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