Introduction to Computing and Programming in Python, A Multimedia Approach. Cet article n’est pas disponible.
Langue : anglais
Edité par Pearson Education, Limited, 2004
- Livre broché
- Occasion

Vendeur : Better World Books, Mishawaka, IN, Etats-UnisBetter World Books
Vendeur AbeBooks depuis 3 août 2006
Etat: Occasion - Satisfaisant
EUR 8,89
A propos de cet article
Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
N° de réf. du vendeur 4101418-6
- Titre
- Introduction to Computing and Programming in Python, A Multimedia Approach
- Auteur
- Guzdial, Mark
- Éditeur
- Pearson Education, Limited
- Année de publication
- 2004
- État de l'article
- Good
- Reliure
- Couverture souple
- Langue
- anglais
- ISBN à 10 chiffres
- 0131176552
- ISBN à 13 chiffres
- 9780131176553
- Poids de l'article
- 1,49 livre
- Dimensions
- N/A
For courses in Introduction to Computing or Introduction to Programming.
There is a growing interest in computing for non-CS majors, or for students who have not yet determined their majors (sometimes called the “CS0” market). Computer science professors are also confronted with increased attrition and failure rates. Guzdial introduces programming as a way of creating and manipulating media–a context familiar and intriguing to today’s students. Students begin actual programming early on (sometimes over 100 lines of code in the second assignment). Guzdial’s approach has met with substantial success in class testing.
Access updated student resources (previously available on CD) at http://coweb.cc.gatech.edu/mediaComp-teach
« Synopsis » peut appartenir à une autre édition de cet ouvrage.
À propos de l’auteur
Mark Guzdial is a Full Professor at the College of Computing at Georgia Tech, member of the GVU Center, and Director of the Collaborative Software Laboratory. His Prentice Hall books include Squeak: Object-Oriented Design with Multimedia Applications; Squeak: Open Personal Computing and Multimedia; and Introduction to Computing and Programming in Python: A Multimedia Approach.
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