Learn Blender Simulations the Right Way
Pearson Stephen
Vendu par Majestic Books, Hounslow, Royaume-Uni
Vendeur AbeBooks depuis 19 janvier 2007
Neuf(s) - Couverture souple
Etat : Neuf
Quantité disponible : 4 disponible(s)
Ajouter au panierVendu par Majestic Books, Hounslow, Royaume-Uni
Vendeur AbeBooks depuis 19 janvier 2007
Etat : Neuf
Quantité disponible : 4 disponible(s)
Ajouter au panierPrint on Demand pp. 368.
N° de réf. du vendeur 402259717
An in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.3 to create campfires, waterfalls, explosions, flags, and much more
Blender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more!
This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies.
You’ll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you’ll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, you’ll use Dynamic Paint, Blender’s modifier, and the physics system to create eye-catching animations.
By the end of this Blender book, you’ll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You’ll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.
If you’re a VFX artist, 3D artist, game designer, or any Blender user who wants to learn about Mantaflow and physics simulations, then this book is for you. You’re expected to have basic knowledge of the Blender interface and how to use it.
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