Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity

Harrison Ferrone

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Langue : anglais

Edité par Packt Publishing Limited, 2020

1800207808 / 9781800207806

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Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide Key Features Understand C# programming basics, terminology, and coding best practices Put your knowledge of C# concepts into practice by building a fun and playable game Come away with a clear direction for taking your C# programming and Unity game development skills to the next level Book DescriptionOver the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity. This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you?ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you?ve got to grips with C# programming, you?ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you?ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level. By the end of this book, you?ll be able to leverage the C# language to build your own real-world Unity game development projects.What you will learn Discover easy-to-follow steps and examples for learning C# programming fundamentals Get to grips with creating and implementing scripts in Unity Create basic game mechanics such as player controllers and shooting projectiles using C# Understand the concepts of interfaces and abstract classes Leverage the power of the latest C# features to solve complex programming problems Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior Who this book is forIf you?re a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required.…

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Titre
Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity
Auteur
Harrison Ferrone
Éditeur
Packt Publishing Limited
Année de publication
2020
État de l'article
Good
Reliure
Paperback
Langue
anglais
ISBN à 10 chiffres
1800207808
ISBN à 13 chiffres
9781800207806
Édition
5ème Édition

World of Books (was SecondSale)

Montgomery, IL, Etats-Unis

Vendeur avec une évaluation de 5 étoiles

Vendeur AbeBooks depuis 20 décembre 2007

Frais d'expédition à l'intérieur de ce pays : Etats-Unis

Article4 à 12 jours ouvrés3 à 6 jours ouvrés
Premier articleEUR 0,00EUR 9,78
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Founded in 2002, World of Books is a leading online destination for buying and selling both preloved and new books, committed to making sustainable reading accessible to all. With a mission to help people read more and waste less, World of Books offers a huge range of affordable, high-quality books — giving both new and preloved titles a second life. The company also operates World of Books – Sell Your Books, an easy-to-use platform that allows customers to trade in unwanted books for cash, helping to keep books in circulation while promoting sustainability. As a Certified B Corp, World of Books is driven by a vision to become the world’s largest and most sustainable dedicated online bookstore. The company measures its success through the positive environmental impact it creates, the value it provides to customers, and its ability to operate profitably while supporting its sustainable mission …

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