Magonomia: the RPG of Renaissance Wizardry

Christian Jensen Romer; Andrew Gronosky; Timothy Ferguson

ISBN 10: 1733721967 ISBN 13: 9781733721967
Edité par Shewstone Publishing LLC, 2022
Ancien(s) ou d'occasion Hardcover

Vendeur ThriftBooks-Dallas, Dallas, TX, Etats-Unis Évaluation du vendeur 5 sur 5 étoiles Evaluation 5 étoiles, En savoir plus sur les évaluations des vendeurs

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Description :

Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less. N° de réf. du vendeur G1733721967I2N00

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Synopsis :

Magonomia(TM) is the tabletop roleplaying game of Renaissance wizardry. The player characters are wizards whose magic is based on authentic sixteenth century folklore. Together, they explore mysteries in a world steeped in invisible spirits, enigmatic faeries, and secret societies.

Magic is the secret that cannot be told.

The Mysteries of Magic

Your wizard will wield one of the noble Sciences of magic: alchemy, astrology, theurgy, sorcery, or witchcraft. Their spells enable wondrous feats such as invisibility, flight, even forecasting the future. Innovative divination rules mean magic can always advance the story, but never spoils the mystery.

An Age of Wonder and Adventure

Magonomia is set in a fantasy version of sixteenth-century England that has the fantastic elements of Renaissance tales. You might meet the elemental spirits of Shakespeare's The Tempest, the faeries of A Midsummer Night's Dream, the witches of MacBeth. Werewolves prowl the Yorkshire moors. Ghosts haunt the alleys of London. A host of invisible spirits swarm through the world and can be commanded by those who know their secret names. Enchanted England is a place of wonder and peril, a world ripe for adventure!

About the Core Rules

This hefty 379-page tome is the Magonomia core rulebook. It includes:

  • All the rules you need to play. Fate Core System rulebook is not required.
  • 190 spells across five magical Sciences.
  • Over 60 pages of lore and detail about the Enchanted England setting.
  • A Bestiary of 16th-century spirits and creatures.
  • A GM's Sourcebook chapter full of plot inspiration, NPCs, and unique creatures.

Praise for Magonomia

"No one is ever going to do a better researched, more textured, or more interesting game about Elizabethan wizards. And Elizabethan wizards are great!" - Richard Marpole, fantasy-faction.com

"Add wizards to the politics and magic to the exploration and discovery and you simply have a recipe for wonder." - John Sharp, More Than Just Gaming

"if you love playing wizards that are not grossly worldshaking and all-powerful, or ... limited by spell slots, you should definitely give this game a look." - Death By Mage


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Détails bibliographiques

Titre : Magonomia: the RPG of Renaissance Wizardry
Éditeur : Shewstone Publishing LLC
Date d'édition : 2022
Reliure : Hardcover
Etat : As New
Etat de la jaquette : No Jacket

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