Vendeur
Revaluation Books, Exeter, Royaume-Uni
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Vendeur AbeBooks depuis 6 janvier 2003
256 pages. 11.10x8.50x1.10 inches. In Stock. N° de réf. du vendeur xr050002314X
An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames.
Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility.
Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Tom Clancey's The Division, Control and Gran Turismo to cult breakthrough games including No Man's Sky and Fortnite, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. The book's text orbits breathtaking, specially created imagery 'photographed' in-engine by the author, demonstrating the magic and method behind each studio's work.
A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry.
À propos des auteurs:
Duncan Harris is a game-industry artist who has worked for companies including Sony, Square Enix, Bethesda, and EA. His writing has appeared in such places as Edge, PC Gamer, and Rock, Paper, Shotgun. He also runs a website, Dead End Thrills, which explores the art of games through the hobby of taking screenshots.
Alex Wiltshire is a journalist, writer, and former editor of Edge magazine. He edited Britsoft: An Oral History and is the author of several books, including the bestselling Minecraft: Blockopedia. He works as a publishing editor for developer Mojang, and among many other publications, writes a column about game design for Rock Paper Shotgun. He lives in Bath, England.
Titre : Making Videogames: The Art of Creating ...
Éditeur : Thames & Hudson
Date d'édition : 2021
Reliure : Hardcover
Etat : Brand New
Vendeur : WorldofBooks, Goring-By-Sea, WS, Royaume-Uni
Paperback. Etat : Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. N° de réf. du vendeur GOR012378963
Quantité disponible : 1 disponible(s)
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
Etat : New. N° de réf. du vendeur 42479938-n
Quantité disponible : 5 disponible(s)
Vendeur : CitiRetail, Stevenage, Royaume-Uni
Hardcover. Etat : new. Hardcover. An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames. Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility. Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man's Sky and Return of the Obra Dinn, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. The book's text orbits breathtaking, specially created imagery 'photographed' in-engine by the author, demonstrating the magic and method behind each studio's work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry. An in-depth visual guide presenting the detailed creative journeys behind the development of the world's leading videogames. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9780500023143
Quantité disponible : 1 disponible(s)
Vendeur : Chiron Media, Wallingford, Royaume-Uni
hardcover. Etat : New. N° de réf. du vendeur 6666-GRD-9780500023143
Quantité disponible : 7 disponible(s)
Vendeur : Speedyhen, Hertfordshire, Royaume-Uni
Etat : NEW. N° de réf. du vendeur NW9780500023143
Quantité disponible : 7 disponible(s)
Vendeur : PBShop.store UK, Fairford, GLOS, Royaume-Uni
HRD. Etat : New. New Book. Shipped from UK. Established seller since 2000. N° de réf. du vendeur HU-9780500023143
Quantité disponible : 15 disponible(s)
Vendeur : Better World Books, Mishawaka, IN, Etats-Unis
Etat : Good. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. N° de réf. du vendeur 51606289-6
Quantité disponible : 1 disponible(s)
Vendeur : Lakeside Books, Benton Harbor, MI, Etats-Unis
Etat : New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! N° de réf. du vendeur OTF-S-9780500023143
Quantité disponible : 1 disponible(s)
Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
Etat : New. In. N° de réf. du vendeur ria9780500023143_new
Quantité disponible : 7 disponible(s)
Vendeur : Prestige Books, Buxton, DERBY, Royaume-Uni
N° de réf. du vendeur C20387A
Quantité disponible : 1 disponible(s)