Panda3D 1.7 Game Developer's Cookbook
Langue : anglais
Edité par Packt Publishing, 2011
- Livre broché
- Neuf

Vendeur : Ria Christie Collections, Uxbridge, Royaume-UniRia Christie Collections
Vendeur AbeBooks depuis 25 mars 2015
Etat: Neuf
EUR 53,58
Quantité disponible : Plus de 20 disponibles
Ajouter au panierItem description from seller
In.
N° de réf. du vendeur ria9781849512923_new
- Titre
- Panda3D 1.7 Game Developer's Cookbook
- Auteur
- Lang, Christoph
- Éditeur
- Packt Publishing
- Année de publication
- 2011
- État de l'article
- New
- Reliure
- Couverture souple
- Langue
- anglais
- ISBN à 10 chiffres
- 1849512922
- ISBN à 13 chiffres
- 9781849512923
Over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine
- Dive into the advanced features of the Panda3D engine
- Take control of the renderer and use shaders to create stunning graphics
- Give your games a professional look using special effects and post-processing filters
- Extend the core engine libraries using C++
- Explained ready-to-use sample code along with plenty of screenshots for easier and quicker learning
In Detail
Panda3D is a free and open source game engine. It has been used successfully by hobbyists as well as big studios to create games ranging from quick prototypes to full-scale commercial MMOs. Panda3D makes it easy to use models, textures, and sounds to create impressive interactive experiences. With this book, you too will be able to leverage the full power of the Panda3D engine.
Panda3D 1.7 Game Developer's Cookbook will supply you with a set of recipes with step-by- step instructions to guide you to usable results quickly and take you through all the topics involved in developing games with Panda3D. First it takes a quick sweep through setting up a basic scene. Then focused articles covering advanced topics of game development carry you closer to your game development goals step by step. With each article you will be able to add more features, as the recipes guide you through getting user input from gamepads, keyboard, mouse, microphone, or even webcam, using shader effects, setting up custom render-to-texture pipelines, applying full-screen post-processing effects, adding physics with the ODE, PhysX, or Bullet physics engine, using the engine's networking capabilities with the event-driven Twisted server framework, debugging and performance profiling, and packaging your game for distribution. It will also put you in touch with other languages and technologies like C++, the Cg shading language, and the Twisted server framework.
Panda3D 1.7 Game Developer's Cookbook provides a great reference for your Panda3D game development needs and helps you to deliver impressive results more quickly and with great ease.
This book offers solutions to problems occurring during game development with Panda3D for people already familiar with the basics of Panda3D.
What you will learn from this book
- Develop a camera system that smoothly follows a target
- Add lights, shadows, and particles to make your scenes more interesting
- Use shader effects to take control of the rendering output
- Set up custom render-to-texture pipelines for advanced render effects
- Apply full-screen post-processing effects like depth of field and color correction to achieve cinematic and more stylized looks
- Connect Panda3D to the network and download files, send high-score lists, and update game object states
- Use one of the ODE, PhysX, or Bullet physics engines to add more realism
- Get input from keyboard, mouse, a game controller, a microphone, or even a webcam
- Debug and profile your game to find bugs and bottlenecks
- Package your game into a bundle and make it ready for redistribution using the web browser plugin
Approach
This is a cookbook with over 80 recipes offering solutions to common game development problems with Panda3D with explained sample code and screenshots added in.
Who this book is written for
If you are a developer with experience in Python, Panda3D, and optionally C++ and shading languages and you are looking for quick and easy to integrate solutions to common game development problems with Panda3D, this book is for you.
« Synopsis » peut appartenir à une autre édition de cet ouvrage.
Présentation de l'éditeur
Over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine
- Dive into the advanced features of the Panda3D engine
- Take control of the renderer and use shaders to create stunning graphics
- Give your games a professional look using special effects and post-processing filters
- Extend the core engine libraries using C++
- Explained ready-to-use sample code along with plenty of screenshots for easier and quicker learning
In Detail
Panda3D is a free and open source game engine. It has been used successfully by hobbyists as well as big studios to create games ranging from quick prototypes to full-scale commercial MMOs. Panda3D makes it easy to use models, textures, and sounds to create impressive interactive experiences. With this book, you too will be able to leverage the full power of the Panda3D engine.
Panda3D 1.7 Game Developer's Cookbook will supply you with a set of recipes with step-by- step instructions to guide you to usable results quickly and take you through all the topics involved in developing games with Panda3D. First it takes a quick sweep through setting up a basic scene. Then focused articles covering advanced topics of game development carry you closer to your game development goals step by step. With each article you will be able to add more features, as the recipes guide you through getting user input from gamepads, keyboard, mouse, microphone, or even webcam, using shader effects, setting up custom render-to-texture pipelines, applying full-screen post-processing effects, adding physics with the ODE, PhysX, or Bullet physics engine, using the engine's networking capabilities with the event-driven Twisted server framework, debugging and performance profiling, and packaging your game for distribution. It will also put you in touch with other languages and technologies like C++, the Cg shading language, and the Twisted server framework.
Panda3D 1.7 Game Developer's Cookbook provides a great reference for your Panda3D game development needs and helps you to deliver impressive results more quickly and with great ease.
This book offers solutions to problems occurring during game development with Panda3D for people already familiar with the basics of Panda3D.
What you will learn from this book
- Develop a camera system that smoothly follows a target
- Add lights, shadows, and particles to make your scenes more interesting
- Use shader effects to take control of the rendering output
- Set up custom render-to-texture pipelines for advanced render effects
- Apply full-screen post-processing effects like depth of field and color correction to achieve cinematic and more stylized looks
- Connect Panda3D to the network and download files, send high-score lists, and update game object states
- Use one of the ODE, PhysX, or Bullet physics engines to add more realism
- Get input from keyboard, mouse, a game controller, a microphone, or even a webcam
- Debug and profile your game to find bugs and bottlenecks
- Package your game into a bundle and make it ready for redistribution using the web browser plugin
Approach
This is a cookbook with over 80 recipes offering solutions to common game development problems with Panda3D with explained sample code and screenshots added in.
Who this book is written for
If you are a developer with experience in Python, Panda3D, and optionally C++ and shading languages and you are looking for quick and easy to integrate solutions to common game development problems with Panda3D, this book is for you.
« A propos de ce titre » peut appartenir à une autre édition de cet ouvrage.
Ria Christie Collections
Uxbridge, Royaume-Uni
Vendeur AbeBooks depuis 25 mars 2015
Frais d'expédition de Royaume-Uni vers Etats-Unis
| Article | 6 à 12 jours ouvrés | 6 à 12 jours ouvrés |
|---|---|---|
| Premier article | EUR 13,96 | EUR 13,96 |
Modes de paiement
Description de la boutique
Hello! Ria Christie Collections is an online venture that was initially set up in 2012 to sell books. We do not have a physical high street store. We are professional online booksellers. We only sell brand new books in perfect condition that we source from various suppliers and the publishers. Primarily, our aim is to provide an excellent service to all our customers. We always work as a team to achieve this. Our other objectives are to: 1. Ensure that all our products reach their destination quickly in a safe and secure manner 2. Answer to all our customer queries within 24 hours 3. Ensure that our customers are happy with their purchases 4. Provide all the items at a competitive price 5. Always listen to our customers Ria Christie Collections is not a registered company. It is a Sole Trader venture. Other key information is shown below: Contact Person Name: Rakesh Luchmun (Mr) Storefront Name: Ria Christie Collections Place of Establishment Address: Suite B; ARUN House; ARUN Building Arundel Road Uxbridge UB8 2RR United Kingdom E-Mail Address: riachristie@hotmail.co.uk VAT Number: GB 160 5650 25 We always work hard and aim to comply with all of Abebooks Policies. If you have any issues, please do not hesitate to write to us whether before or after a purchase. We promise to reply to you promptly and, in any case, within 24 hours. Thank you kindly! Yours sincerely Mr Rakesh Luchmun (Founder) and the Ria Christie Collections Team…
Spécialité
Educational books, Textbooks, Fiction, Non- fictionProfil professionnel du vendeur
Ryefield Investments Limited
175 Pield Heath Road
Uxbridge, Royaume-Uni UB8 3NL
Conditions de vente
All Returns and Refund are as per Abebooks policies.
Droit de rétractation
Si vous êtes un consommateur, vous pouvez exercer votre droit de rétractation sur le contrat conformément à ce qui suit. Le mot « consommateur » désigne toute personne physique agissant à des fins qui n'entrent pas dans le cadre de son activité commerciale, artisanale ou professionnelle.
Informations concernant le droit de rétractation
Droit statutaire de rétractation
Vous avez le droit d'exercer votre droit de rétractation sur ce contrat dans les 14 jours sans donner de raison.
Le délai de rétractation expirera au bout de 14 jours à compter du jour où vous-même, ou un tiers autre que le transporteur et désigné par vous, prendrez physiquement possession de la dernière marchandise, du dernier lot ou de la dernière pièce.
Pour exercer votre droit de rétractation, remplissez électroniquement et envoyez une déclaration claire sur notre site Web, sous « Vos achats » dans « Votre compte ». Nous vous communiquerons sans délai un accusé de réception de cette rétractation sur un support durable (par exemple, par e-mail).
Pour respecter le délai de rétractation, il vous suffit d'envoyer votre message concernant l'exercice de votre droit de rétractation avant l'expiration du délai de rétractation.
Effets de la rétractation
Si vous exercez votre droit de rétractation sur ce contrat, nous vous rembourserons tous les paiements que vous avez effectués, y compris les frais de livraison (à l'exception des frais supplémentaires résultant du choix d'un mode de livraison autre que le type de livraison standard le moins cher que nous proposons).
Nous pouvons déduire du remboursement la perte de valeur de toute marchandise livrée, si la perte est le résultat d'une manipulation inutile de votre part.
Nous effectuerons le remboursement dans les meilleurs délais, et au plus tard 14 jours après le jour où nous aurons été informés de votre décision d'exercer votre droit de rétractation sur ce contrat.
Nous effectuerons le remboursement en utilisant le même moyen de paiement que celui que vous avez utilisé pour la transaction initiale, sauf si vous en avez expressément convenu autrement ; en tout état de cause, aucuns frais ne vous seront facturés à la suite d'un tel remboursement.
Nous pouvons suspendre le remboursement jusqu'à ce que nous ayons reçu les marchandises ou que vous ayez fourni la preuve que vous avez renvoyé les marchandises, en fonction de la première éventualité.
Vous devez renvoyer les marchandises ou les remettre à Ria Christie Collections, Uxbridge, United Kingdom, sans retard injustifié et, en tout état de cause, au plus tard 14 jours à compter du jour où vous nous avez communiqué votre décision de rétractation du présent contrat. Le délai est respecté si vous renvoyez les marchandises avant l'expiration du délai de 14 jours. Vous devrez prendre en charge les frais directs du renvoi des marchandises. Vous n'êtes responsable que de toute diminution de valeur des marchandises résultant d'une manipulation autre que celle nécessaire pour établir la nature, les caractéristiques et le fonctionnement des marchandises.
Exceptions au droit de rétractation
Le droit de rétractation ne s'applique pas à ce qui suit :
- Distribution de journaux, de revues ou de magazines, à l'exception des contrats d'abonnement ; et
- Fourniture d'un contenu numérique qui n'est pas fourni sur un support matériel (par exemple, sur un CD ou un DVD) si vous avez accepté, lors de votre commande, que nous puissions commencer à le livrer et que vous ne puissiez pas exercer votre droit de rétractation une fois la livraison commencée.
Conditions d'expédition
Orders usually ship within 2 business days. If your book order is heavy or oversized, we may contact you to let you know extra shipping is required. Thank you!