Vendeur
Speedyhen, London, Royaume-Uni
Évaluation du vendeur 5 sur 5 étoiles
Vendeur AbeBooks depuis 26 novembre 2009
N° de réf. du vendeur NW9780500024232
Videogame Atlas, 9780500024232
À propos des auteurs:
Luke Caspar Pearson is an architectural designers who co-runs the studio, You + Pea. His work explores the integration of videogame technologies into architectural design, leading conversations on how games can engage new participants in the design of cities.
Sandra Youkhana is an architectural designer who co-runs the studio, You + Pea. Her work explores the integration of videogame technologies into architectural design, leading conversations on how games can engage new participants in the design of cities.
Titre : VIDEOGAME ATLAS
Éditeur : Thames & Hudson
Date d'édition : 2022
Reliure : Couverture rigide
Etat : NEW
Vendeur : PBShop.store UK, Fairford, GLOS, Royaume-Uni
HRD. Etat : New. New Book. Shipped from UK. Established seller since 2000. N° de réf. du vendeur HU-9780500024232
Quantité disponible : 15 disponible(s)
Vendeur : Brook Bookstore On Demand, Napoli, NA, Italie
Etat : new. N° de réf. du vendeur J8PMJTORLH
Quantité disponible : 5 disponible(s)
Vendeur : Lakeside Books, Benton Harbor, MI, Etats-Unis
Etat : New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! N° de réf. du vendeur OTF-S-9780500024232
Quantité disponible : 2 disponible(s)
Vendeur : CitiRetail, Stevenage, Royaume-Uni
Hardcover. Etat : new. Hardcover. A dazzling look at modern videogame worlds seen through an architectural lens, utilizing maps, diagrams and graphic illustrations to offer new perspectives on the art of virtual world building. Videogame Atlas presents a journey through twelve well-known videogame worlds via panoramic maps, intricate exploded diagrams and detailed illustrations. The book offers a playful new way of seeing these beloved virtual worlds using the practices and academic rigour that underpins real-world architectural theory. Titles such as Minecraft, Assassin's Creed Unity and Final Fantasy VII are explored in exhaustive detail through over 200 detailed illustrations of the micro and macro, each with supporting commentary and architectural theory. Taking influence from high-end architectural monographs, the book is carefully designed to the smallest of details and its production is intricately executed. This book, printed in five colours, with neon ink throughout, is a culmination of Luke and Sandra's work, which includes founding the Videogame Urbanism studio at the Bartlett School of Architecture, UCL that promotes the use of game technologies in architectural education. A dazzling look at modern videogame worlds seen through an architectural lens, utilizing maps, diagrams, and graphic illustrations to take readers inside the art of virtual world building. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9780500024232
Quantité disponible : 1 disponible(s)
Vendeur : PBShop.store US, Wood Dale, IL, Etats-Unis
HRD. Etat : New. New Book. Shipped from UK. Established seller since 2000. N° de réf. du vendeur HU-9780500024232
Quantité disponible : 15 disponible(s)
Vendeur : Majestic Books, Hounslow, Royaume-Uni
Etat : New. N° de réf. du vendeur 402252157
Quantité disponible : 3 disponible(s)
Vendeur : Books Import Srl, Milano, MI, Italie
N° de réf. du vendeur 9780500024232
Quantité disponible : 1 disponible(s)
Vendeur : Revaluation Books, Exeter, Royaume-Uni
Hardcover. Etat : Brand New. 288 pages. 13.75x9.75x1.25 inches. In Stock. N° de réf. du vendeur __0500024235
Quantité disponible : 1 disponible(s)
Vendeur : Grand Eagle Retail, Bensenville, IL, Etats-Unis
Hardcover. Etat : new. Hardcover. A dazzling look at modern videogame worlds seen through an architectural lens, utilizing maps, diagrams and graphic illustrations to offer new perspectives on the art of virtual world building. Videogame Atlas presents a journey through twelve well-known videogame worlds via panoramic maps, intricate exploded diagrams and detailed illustrations. The book offers a playful new way of seeing these beloved virtual worlds using the practices and academic rigour that underpins real-world architectural theory. Titles such as Minecraft, Assassin's Creed Unity and Final Fantasy VII are explored in exhaustive detail through over 200 detailed illustrations of the micro and macro, each with supporting commentary and architectural theory. Taking influence from high-end architectural monographs, the book is carefully designed to the smallest of details and its production is intricately executed. This book, printed in five colours, with neon ink throughout, is a culmination of Luke and Sandra's work, which includes founding the Videogame Urbanism studio at the Bartlett School of Architecture, UCL that promotes the use of game technologies in architectural education. A dazzling look at modern videogame worlds seen through an architectural lens, utilizing maps, diagrams, and graphic illustrations to take readers inside the art of virtual world building. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9780500024232
Quantité disponible : 1 disponible(s)
Vendeur : Russell Books, Victoria, BC, Canada
hardcover. Etat : New. Special order direct from the distributor. N° de réf. du vendeur ING9780500024232
Quantité disponible : 4 disponible(s)