30 Years of Adventure: A Celebration of Dungeons & Dragons (D&D Retrospective). Cet article n’est pas disponible.
Margaret Weis; Tracy Hickman; R. A. Salvatore
159 évaluations par Goodreads
Langue : anglais
Edité par Wizards of the Coast, 2006
- Livre broché
- Occasion

Vendeur : ThriftBooks-Atlanta, AUSTELL, GA, Etats-UnisThriftBooks-Atlanta
Vendeur avec une évaluation de 5 étoiles
Vendeur AbeBooks depuis 24 mars 2009
Indisponible
Livre broché
Etat: Occasion - Assez bon
EUR 22,09
Item description from seller
May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
N° de réf. du vendeur G0786940786I4N00
- Titre
- 30 Years of Adventure: A Celebration of Dungeons & Dragons (D&D Retrospective)
- Auteur
- Margaret Weis; Tracy Hickman; R. A. Salvatore
- Éditeur
- Wizards of the Coast
- Année de publication
- 2006
- État de l'article
- Very Good
- Jaquette
- No Jacket
- Reliure
- Paperback
- Langue
- anglais
- ISBN à 10 chiffres
- 0786940786
- ISBN à 13 chiffres
- 9780786940783
- Poids de l'article
- 2,45 livres
- Série
- Livre 1 sur 2: D&D Retrospective
In 1974, a new phenomenon burst onto the cultural scene: the Dungeons & Dragons® game.
Armed with dice, pencils, paper, and rulebooks, thousands of people set forth on a quest of the imagination. Along the way, they battled monsters, discovered treasure, and trekked through countless dungeons, keeps, castles, and lairs.
The Dungeons & Dragons experience created an industry. Not only did it spawn similar roleplaying games, it had a profound impact on the burgeoning computer gaming industry. Around the world and over the years, people from all walks of life joined in this game of monsters and magic.
This book is a celebration of that phenomenon and a tribute to the millions of players who brought the Dungeons & Dragons experience to life.
“We were all drawn to the game because it allowed us to become these characters, vastly different in appearance and in actions, but what kept us hooked was the search for the character that represented our higher self. Playing D&D was a training ground for our imaginations and an opportunity to explore our own identities.”
Vin Diesel
Armed with dice, pencils, paper, and rulebooks, thousands of people set forth on a quest of the imagination. Along the way, they battled monsters, discovered treasure, and trekked through countless dungeons, keeps, castles, and lairs.
The Dungeons & Dragons experience created an industry. Not only did it spawn similar roleplaying games, it had a profound impact on the burgeoning computer gaming industry. Around the world and over the years, people from all walks of life joined in this game of monsters and magic.
This book is a celebration of that phenomenon and a tribute to the millions of players who brought the Dungeons & Dragons experience to life.
“We were all drawn to the game because it allowed us to become these characters, vastly different in appearance and in actions, but what kept us hooked was the search for the character that represented our higher self. Playing D&D was a training ground for our imaginations and an opportunity to explore our own identities.”
Vin Diesel
« Synopsis » peut appartenir à une autre édition de cet ouvrage.