Michael Oakes

Michael Oakes (BSc, PGDip, MSc) is an XR Specialist with Volvo, in Gothenburg, Sweden who previously worked in Games Development at Unity for 6 years. He has over a decade in games and 30 years in IT, and holds a Master’s degree in Computer Science with Games and Graphics Development from the University of Hull.

Mikes expertise includes XR/VR/AR Design and Development, Shader Programming, AI, Software Engineering & Management, and Multiplayer Systems.

Michael has also contributed as a technical consultant to books such as Unity Learn ML-Agents, Practical AI on the Google Cloud Platform, Unreal Engine 5 Game Development with C++ Scripting, and Practical C++ Game Programming with Data Structures and Algorithms.

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