Beginning C++ Game Programming. Cet article n’est pas disponible.
360 évaluations par Goodreads
Langue : anglais
Edité par Course Technology, 2004
- Éd. originale
- Livre broché
- Occasion

Vendeur : Better World Books: West, Reno, NV, Etats-UnisBetter World Books: West
Vendeur avec une évaluation de 5 étoiles
Vendeur AbeBooks depuis 14 mars 2016
Indisponible
Livre broché
Etat: Occasion - Satisfaisant
EUR 6,68
Item description from seller
Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
N° de réf. du vendeur 6404203-6
- Titre
- Beginning C++ Game Programming
- Auteur
- Dawson, Michael
- Éditeur
- Course Technology
- Année de publication
- 2004
- État de l'article
- Good
- Reliure
- Couverture souple
- Langue
- anglais
- ISBN à 10 chiffres
- 1592002056
- ISBN à 13 chiffres
- 9781592002054
- Édition
- 1st Edition.
- Poids de l'article
- 1,603 livre
- Dimensions
- N/A
Unlike any other on the market, this book approaches C++ from a game programming perspective. Offering a thorough and modern introduction to C++, this book has everything you need in order to learn the fundamentals of C++ and game programming basics. While you should have some familiarity with programming, there is no C++ or game programming experience necessary -- the book starts you off right at the beginning of C++ and game programming. You'll glide through small, but complete programs, that are usually game-related, for each new concept, and a complete game program at the end of each chapter. Finally, at the end of the book, you'll be presented with a game project that combines most of the major topics covered. Skillfully written in an easy-to-understand manner, this book is a great place to get started with game programming!
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