Beginning Java 8 Games Development

Jackson, Wallace

ISBN 10: 1484204166 ISBN 13: 9781484204160
Edité par Apress, 2014
Neuf(s) Couverture souple

Vendeur Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlande Évaluation du vendeur 5 sur 5 étoiles Evaluation 5 étoiles, En savoir plus sur les évaluations des vendeurs

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A propos de cet article

Description :

Num Pages: 492 pages, 356 black & white illustrations, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 244 x 193 x 27. Weight in Grams: 930. . 2014. 1st ed. Paperback. . . . . N° de réf. du vendeur V9781484204160

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Synopsis :

Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more.

Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices.

After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.

À propos de l?auteur: Wallace Jackson has been writing for leading multimedia publications about his work in new media content development since the advent of Multimedia Producer Magazine nearly two decades ago, when he wrote about computer processor architectures for centerfolds (removable "mini-issue" insert) distributed at SIGGRAPH. Since then, Wallace has written for several other publications about his work in interactive 3D and new media advertising campaign design, including 3D Artist, Desktop Publishers Journal, CrossMedia, AVvideo and Kiosk Magazine.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

Détails bibliographiques

Titre : Beginning Java 8 Games Development
Éditeur : Apress
Date d'édition : 2014
Reliure : Couverture souple
Etat : New
Edition : Edition originale

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