Synopsis
Finally, the technology, tools, bandwidth, and computing power ore in place to smoothly deliver compelling 3D content over the Web. And now there's a book that helps Web developers leverage 3D-without getting overwhelmed by code! Core Web3D unveils a suite of technologies that make it possible to deliver remarkable 3D content over the Web: VRML97, Java 3D, MPEG-4, as well as the exciting new X3D (Extensible 3D using XML), which promises to deliver interoperable, lightweight Internet and broadcast 3D. 3D experts Aaron E. Walsh and Mikael Bourges-Sévenier demonstrate how Web3D delivers key advances over previous technologies, including international standardization, interoperability, browser ubiquity, fourth-generation APIs, and visual authoring tools. Discover how to integrate Web3D technologies seamlessly into any Web site, by repurposing, modifying, and customizing existing Web3D content-getting great results without reinventing the wheel. Core Web3D is the perfect guide for every Web developer working with media-rich sites.
À propos de l?auteur
Aaron E. Walsh is Chairman of Mantis Development Corporation-a development firm specializing in advanced multimedia and network technologies-and on internationally known, best-selling technology author. He is Chairman of the Web3D Consortium's Universal Media technical working group and co-chair of the Web3D Consortium's Intellectual Property Rights task group. Mikaël Bourges-Sévenier is a Senior Software Engineer for iVAST Inc., a development firm specializing in advanced multimedia technologies. With expertise in 2D, 3D, and multimedia technologies, he is actively involved in several areas of MPEG-4 development. He is co-chairman of the 3D animation group and is in charge of the animation system for the MPEG-4 reference software group.
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