Synopsis
Linux is increasingly popular among computer enthusiasts of all types, and one of the applications where it is flourishing is multimedia. Take a low-cost hardware platform and add the Linux operating system, which really exploits its speed, and you have a great host for developing multimedia applications. And there's a great variety of free software packages that support manipulation of graphics, audio, and video.
But it's not simple to put multimedia together on Linux, and there are few packages that integrate everything for you. Instead, you are handed a bunch of programming interfaces and stand-alone utilities that are each suited for a particular job. In this book, Jeff Tranter offers the guidance you need to fit the pieces together, concentrating on how to program each kind of device.
À propos de l?auteur
When Jeff Tranter was first exposed to UNIX-based workstations about ten years ago, he dreamed of being able to afford a system with similar capabilities for home use. Today, he sees Linux as the realization of that dream, with the added bonus of being able to examine and modify all of the source code and even contribute to its development. He's been using Linux since 1992 and is the author of the freely available Linux Sound and CD-ROM HOWTO guides. Jeff has also written a number of Linux utilities and several Linux related magazine articles. When he's not busy compiling the latest Linux kernel his personal interests include ham radio, Tae Kwon Do (he's a black belt), reading science fiction, and playing the guitar. Jeff received his bachelor's degree in electrical engineering from the University of Western Ontario. He currently works as a software designer for a high-tech telecommunications company in Kanata, Ontario, Canada's Silicon Valley North.
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