Learn OpenGL ES

Prateek Mehta

ISBN 10: 1430250534 ISBN 13: 9781430250531
Edité par APress, US, 2013
Neuf(s) Paperback

Vendeur Rarewaves.com USA, London, LONDO, Royaume-Uni Évaluation du vendeur 5 sur 5 étoiles Evaluation 5 étoiles, En savoir plus sur les évaluations des vendeurs

Vendeur AbeBooks depuis 11 juin 2025


A propos de cet article

Description :

Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES.  After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps. You'll learn everything you need to know about: Creating simple, efficient game UIs Designing the basic building blocks of an exciting, interactive 3D game Pulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creation Taking the next big step using custom and inbuilt functions, texturing, shading, light sources, and more Refining your mobile game app through collision detection, player-room-obstacle classes, and storage classes Doing all this efficiently on mobile devices with limited resources and processing. N° de réf. du vendeur LU-9781430250531

Signaler cet article

Synopsis :

Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.

This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps.

You'll learn everything you need to know about:

  • Creating simple, efficient game UIs
  • Designing the basic building blocks of an exciting, interactive 3D game
  • Pulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creation
  • Taking the next big step using custom and inbuilt functions, texturing, shading, light sources, and more
  • Refining your mobile game app through collision detection, player-room-obstacle classes, and storage classes
  • Doing all this efficiently on mobile devices with limited resources and processing

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

Détails bibliographiques

Titre : Learn OpenGL ES
Éditeur : APress, US
Date d'édition : 2013
Reliure : Paperback
Etat : New
Edition : 1st ed.

Meilleurs résultats de recherche sur AbeBooks

Image d'archives

Prateek Mehta
Edité par APress, Berkley, 2013
ISBN 10 : 1430250534 ISBN 13 : 9781430250531
Neuf Paperback Edition originale

Vendeur : Grand Eagle Retail, Bensenville, IL, Etats-Unis

Évaluation du vendeur 5 sur 5 étoiles Evaluation 5 étoiles, En savoir plus sur les évaluations des vendeurs

Paperback. Etat : new. Paperback. Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps. You'll learn everything you need to know about: Creating simple, efficient game UIs Designing the basic building blocks of an exciting, interactive 3D game Pulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creation Taking the next big step using custom and inbuilt functions, texturing, shading, light sources, and more Refining your mobile game app through collision detection, player-room-obstacle classes, and storage classes Doing all this efficiently on mobile devices with limited resources and processing Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9781430250531

Contacter le vendeur

Acheter neuf

EUR 28,96
Autre devise
Frais de port : Gratuit
Vers Etats-Unis
Destinations, frais et délais

Quantité disponible : 1 disponible(s)

Ajouter au panier

Image d'archives

Mehta, Prateek
Edité par Apress, 2013
ISBN 10 : 1430250534 ISBN 13 : 9781430250531
Neuf Couverture souple Edition originale

Vendeur : Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlande

Évaluation du vendeur 5 sur 5 étoiles Evaluation 5 étoiles, En savoir plus sur les évaluations des vendeurs

Etat : New. Num Pages: 220 pages, 152 black & white illustrations, biography. BIC Classification: UGK; UMK. Category: (G) General (US: Trade). Dimension: 254 x 178 x 12. Weight in Grams: 416. . 2013. 1st ed. Paperback. . . . . N° de réf. du vendeur V9781430250531

Contacter le vendeur

Acheter neuf

EUR 36,02
Autre devise
Frais de port : EUR 10,50
De Irlande vers Etats-Unis
Destinations, frais et délais

Quantité disponible : 15 disponible(s)

Ajouter au panier

Image d'archives

Prateek Mehta
Edité par APress, Berkley, 2013
ISBN 10 : 1430250534 ISBN 13 : 9781430250531
Neuf Paperback Edition originale

Vendeur : AussieBookSeller, Truganina, VIC, Australie

Évaluation du vendeur 5 sur 5 étoiles Evaluation 5 étoiles, En savoir plus sur les évaluations des vendeurs

Paperback. Etat : new. Paperback. Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps. You'll learn everything you need to know about: Creating simple, efficient game UIs Designing the basic building blocks of an exciting, interactive 3D game Pulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creation Taking the next big step using custom and inbuilt functions, texturing, shading, light sources, and more Refining your mobile game app through collision detection, player-room-obstacle classes, and storage classes Doing all this efficiently on mobile devices with limited resources and processing Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. N° de réf. du vendeur 9781430250531

Contacter le vendeur

Acheter neuf

EUR 61,61
Autre devise
Frais de port : EUR 31,77
De Australie vers Etats-Unis
Destinations, frais et délais

Quantité disponible : 1 disponible(s)

Ajouter au panier