Mazes for Programmers : Code Your Own Twisty Little Passages

Buck, Jamis

ISBN 10: 1680500554 ISBN 13: 9781680500554
Edité par Pragmatic Programmers, LLC, The, 2015
Ancien(s) ou d'occasion Couverture souple

Vendeur Better World Books, Mishawaka, IN, Etats-Unis Évaluation du vendeur 5 sur 5 étoiles Evaluation 5 étoiles, En savoir plus sur les évaluations des vendeurs

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Used book that is in excellent condition. May show signs of wear or have minor defects. N° de réf. du vendeur 18080922-6

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Synopsis :

Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration.

From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job.

You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces.

Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities!

What You Need:

The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.

À propos de l?auteur: Jamis Buck is an alumnus of the Ruby on Rails core team, and has worked at Basecamp (formerly 37signals). He's been active in open source for years, and has a deep passion for learning. Some years ago he began researching and writing about maze algorithms, and the bug never left him. He's probably lost in a maze somewhere, right now.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

Détails bibliographiques

Titre : Mazes for Programmers : Code Your Own Twisty...
Éditeur : Pragmatic Programmers, LLC, The
Date d'édition : 2015
Reliure : Couverture souple
Etat : Very Good
Edition : 1st Edition.

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Jamis Buck
Edité par The Pragmatic Programmers, 2015
ISBN 10 : 1680500554 ISBN 13 : 9781680500554
Neuf Couverture souple Edition originale

Vendeur : Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlande

Évaluation du vendeur 5 sur 5 étoiles Evaluation 5 étoiles, En savoir plus sur les évaluations des vendeurs

Etat : New. Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Num Pages: 275 pages, colour illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 238 x 191 x 21. Weight in Grams: 522. . 2015. 1st Edition. Paperback. . . . . N° de réf. du vendeur V9781680500554

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