Vendeur : Books From California, Simi Valley, CA, Etats-Unis
EUR 3,58
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierhardcover. Etat : Good. Ex- library book with stamps/ stickers.
Vendeur : Buchpark, Trebbin, Allemagne
Quantité disponible : 1 disponible(s)
Ajouter au panierEtat : Sehr gut. Zustand: Sehr gut | Seiten: 328 | Sprache: Englisch | Produktart: Bücher.
EUR 39,54
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierEtat : New. pp. 328.
EUR 39,23
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierEtat : New. pp. 328.
EUR 37,71
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Ajouter au panierEtat : New. pp. 328 238 Illus.
Vendeur : Buchpark, Trebbin, Allemagne
Quantité disponible : 1 disponible(s)
Ajouter au panierEtat : Hervorragend. Zustand: Hervorragend | Seiten: 328 | Sprache: Englisch | Produktart: Bücher.
Vendeur : Romtrade Corp., STERLING HEIGHTS, MI, Etats-Unis
EUR 55,69
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierEtat : New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
EUR 61,21
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. In.
Edité par Springer London, Springer London Apr 2014, 2014
ISBN 10 : 1447160703 ISBN 13 : 9781447160700
Langue: anglais
Vendeur : buchversandmimpf2000, Emtmannsberg, BAYE, Allemagne
EUR 53,49
Autre deviseQuantité disponible : 2 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. Neuware -This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 328 pp. Englisch.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 53,67
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Edité par Springer London, Springer London, 2014
ISBN 10 : 1447160703 ISBN 13 : 9781447160700
Langue: anglais
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 58,55
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. Druck auf Anfrage Neuware - Printed after ordering - This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 61,20
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
EUR 79,51
Autre deviseQuantité disponible : 4 disponible(s)
Ajouter au panierEtat : New. pp. 328.
Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
EUR 86,28
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Ajouter au panierEtat : New. In English.
Edité par Springer-Verlag New York Inc, 2014
ISBN 10 : 1447160703 ISBN 13 : 9781447160700
Langue: anglais
Vendeur : Revaluation Books, Exeter, Royaume-Uni
EUR 79,41
Autre deviseQuantité disponible : 2 disponible(s)
Ajouter au panierPaperback. Etat : Brand New. 328 pages. 9.00x6.00x0.75 inches. In Stock.
Edité par Springer London, Springer London Feb 2012, 2012
ISBN 10 : 1447123395 ISBN 13 : 9781447123392
Langue: anglais
Vendeur : buchversandmimpf2000, Emtmannsberg, BAYE, Allemagne
EUR 80,24
Autre deviseQuantité disponible : 2 disponible(s)
Ajouter au panierBuch. Etat : Neu. Neuware -This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 328 pp. Englisch.
Edité par Springer London, Springer London, 2012
ISBN 10 : 1447123395 ISBN 13 : 9781447123392
Langue: anglais
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 85,05
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierBuch. Etat : Neu. Druck auf Anfrage Neuware - Printed after ordering - Advanced Methods in Computer Graphics provides an in-depth analysis of a selection of topics that are important in the areas of character animation and game development. The discussion of a wide range of algorithms and their implementation aspects presented in the book will serve as a useful reference for researchers and practitioners in computer graphics. Students will find the book to be a valuable resource in their study of advanced graphics concepts. The key topics covered in the book are hierarchical modelling and transformations using scene graphs, skeletal animation, forward and inverse kinematics solutions, quaternion based rotation interpolation, mesh processing and collision detection algorithms. The book also gives a thorough overview of splines, interpolation curves, and surface design methods. Features:Comprehensive coverage of a large collection of methods used in animation and game programming.Detailed description of the theoretical aspects of algorithms, complemented by examples, figures and pseudo-codes.Each chapter accompanied by a set of demonstration programs that clearly show the implementation and working of key algorithms.The C++ source code of all the examples, demos and classes for each chapter can be downloaded from the publisher's website, Mukundan is an associate professor in the Department of Computer Science and Software Engineering at the University of Canterbury, Christchurch, New Zealand. He has been teaching computer graphics courses at both undergraduate and graduate levels for the past twelve years.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 82,86
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 86,26
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Ajouter au panierEtat : New.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 92,75
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Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 93,87
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : Lucky's Textbooks, Dallas, TX, Etats-Unis
EUR 53,41
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 103,59
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : Mispah books, Redhill, SURRE, Royaume-Uni
EUR 93,96
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : Like New. Like New. book.
Edité par Springer-Verlag New York Inc, 2012
ISBN 10 : 1447123395 ISBN 13 : 9781447123392
Langue: anglais
Vendeur : Revaluation Books, Exeter, Royaume-Uni
EUR 121,70
Autre deviseQuantité disponible : 2 disponible(s)
Ajouter au panierHardcover. Etat : Brand New. 2012 edition. 325 pages. 9.25x6.25x1.00 inches. In Stock.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 124,51
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : Lucky's Textbooks, Dallas, TX, Etats-Unis
EUR 81,66
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Vendeur : moluna, Greven, Allemagne
EUR 47,23
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Introduces a wide range of methods in advanced graphics that prepares students for research projectsEmphasizes the conceptual framework and application oriented details so that the reader understands why, where and how each method is used.
Edité par Springer London Apr 2014, 2014
ISBN 10 : 1447160703 ISBN 13 : 9781447160700
Langue: anglais
Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
EUR 53,49
Autre deviseQuantité disponible : 2 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research. 328 pp. Englisch.
Vendeur : THE SAINT BOOKSTORE, Southport, Royaume-Uni
EUR 67,56
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierPaperback / softback. Etat : New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 506.