Edité par O'Reilly Media, Incorporated, 2015
ISBN 10 : 1491908947 ISBN 13 : 9781491908945
Langue: anglais
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Edité par O'Reilly Media 12/29/2014, 2014
ISBN 10 : 1491908947 ISBN 13 : 9781491908945
Langue: anglais
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Ajouter au panierPaperback or Softback. Etat : New. Swift Development with Cocoa: Developing for the Mac and IOS App Stores. Book.
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Ajouter au panierPaperback. Etat : New. Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you're an experienced programmer who's never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch. Learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation. You'll pick up Swift language features and syntax along the way, and understand why using Swift (instead of Objective-C) makes iOS and Mac app development easier, faster, and safer. You'll also work with several exercises to help you practice as you learn. Learn the OS X and iOS application lifecycle Use storyboards to design adaptive interfaces Explore graphics systems, including the built-in 2D and 3D game frameworks Display video and audio with AVFoundation Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Build apps that let users create, edit, and work with documents Use MapKit, Core Location, and Core Motion to interact with the world.
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Ajouter au panierEtat : New. This practical guide teaches programmers (of even a very basic level) how to build applications for Mac OS X and iOS 8, using the Cocoa Framework, the new Xcode IDE, and Swift - Apple's new programming language. You'll quickly learn the basics for building Mac, iPhone, and iPad apps. Num Pages: 474 pages, black & white illustrations. BIC Classification: ULH; UMS. Category: (P) Professional & Vocational. Dimension: 235 x 178 x 24. Weight in Grams: 832. . 2014. 1st Edition. Paperback. . . . .
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Ajouter au panierEtat : New. This practical guide teaches programmers (of even a very basic level) how to build applications for Mac OS X and iOS 8, using the Cocoa Framework, the new Xcode IDE, and Swift - Apple's new programming language. You'll quickly learn the basics for building Mac, iPhone, and iPad apps. Num Pages: 474 pages, black & white illustrations. BIC Classification: ULH; UMS. Category: (P) Professional & Vocational. Dimension: 235 x 178 x 24. Weight in Grams: 832. . 2014. 1st Edition. Paperback. . . . . Books ship from the US and Ireland.
Edité par Oreilly & Associates Inc, 2014
ISBN 10 : 1491908947 ISBN 13 : 9781491908945
Langue: anglais
Vendeur : Revaluation Books, Exeter, Royaume-Uni
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Ajouter au panierPaperback. Etat : Brand New. 400 pages. 9.00x7.00x1.00 inches. In Stock.
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Ajouter au panierEtat : New. If you re an experienced programmer who s never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch.This practical guide teaches programmers (of even.
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Ajouter au panierPaperback. Etat : New. Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you're an experienced programmer who's never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch. Learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation. You'll pick up Swift language features and syntax along the way, and understand why using Swift (instead of Objective-C) makes iOS and Mac app development easier, faster, and safer. You'll also work with several exercises to help you practice as you learn. Learn the OS X and iOS application lifecycle Use storyboards to design adaptive interfaces Explore graphics systems, including the built-in 2D and 3D game frameworks Display video and audio with AVFoundation Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Build apps that let users create, edit, and work with documents Use MapKit, Core Location, and Core Motion to interact with the world.
Edité par O'reilly Media Jan 2015, 2015
ISBN 10 : 1491908947 ISBN 13 : 9781491908945
Langue: anglais
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
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Ajouter au panierTaschenbuch. Etat : Neu. Neuware - This practical guide teaches programmers (of even a very basic level) how to build applications for Mac OS X and iOS 8, using the Cocoa Framework, the new Xcode IDE, and Swift - Apple's new programming language. You'll quickly learn the basics for building Mac, iPhone, and iPad apps. Write programs using Swift within the Cocoa Framework Learn the similarities and differences between OS X and iOS Get real-world applications of advanced Cocoa and Cocoa Touch features.
Vendeur : Buchpark, Trebbin, Allemagne
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Ajouter au panierEtat : Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher.
Edité par Oreilly & Associates Inc, 2014
ISBN 10 : 1491908947 ISBN 13 : 9781491908945
Langue: anglais
Vendeur : Revaluation Books, Exeter, Royaume-Uni
EUR 44,71
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : Brand New. 400 pages. 9.00x7.00x1.00 inches. In Stock. This item is printed on demand.