Vendeur : AwesomeBooks, Wallingford, Royaume-Uni
EUR 10,23
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierpaperback. Etat : Very Good. Unity 2018 By Example: Learn about game and virtual reality development by creating five engaging projects, 2nd Edition This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .
Vendeur : Anybook.com, Lincoln, Royaume-Uni
EUR 34,55
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierEtat : Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1000grams, ISBN:9781788398701.
Edité par Packt Publishing 2018-07, 2018
ISBN 10 : 178839870X ISBN 13 : 9781788398701
Langue: anglais
Vendeur : Chiron Media, Wallingford, Royaume-Uni
EUR 44,11
Autre deviseQuantité disponible : 10 disponible(s)
Ajouter au panierPF. Etat : New.
Vendeur : HPB-Red, Dallas, TX, Etats-Unis
EUR 7,21
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Vendeur : Mispah books, Redhill, SURRE, Royaume-Uni
EUR 84,29
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : New. New. book.
Edité par Packt Publishing Limited, 2018
ISBN 10 : 178839870X ISBN 13 : 9781788398701
Langue: anglais
Vendeur : THE SAINT BOOKSTORE, Southport, Royaume-Uni
EUR 54,31
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierPaperback / softback. Etat : New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 526.
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 69,83
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Build exciting 2D/3D games and virtual reality applications with the help of hands-on examples Key Features Create five different types of games from scratch with Unity 2018 Import custom content into Unity from third-party tools such as Maya and Blender Learn to build NPCs with artificial intelligent behavior. Book Description Unity is the most exciting and popular engine used for developing games. With its 2018 release, Unity has become the primary source of both game development and virtual reality content. In Unity 2018 By Example, you'll learn how to use Unity in order to make amazing games from popular genres - from action shooters to mind-bending puzzle games to adventure and Virtual Reality (VR) games. Even if you have no previous experience of using Unity, this book will help you understand the toolsets it provides in depth. In addition to this, you'll understand how to create time-critical collection games, twin-stick space shooters, platformers, and action-fest games with intelligent enemies. Finally, you'll get to grips with creating VR games with the new toolsets introduced by Unity to help you develop amazing VR experiences. To make things easier, you will be provided with step-by-step tutorials for making five great games in Unity 2018, along with a detailed explanation of all the fundamental concepts. By the end of this book, you'll have established a strong foundation in making games with Unity 2018. What you will learn Understand core Unity concepts, such as game objects, components, and scenes Study level-design techniques for building immersive and interesting worlds Make functional games with C# scripting Use the toolset creatively to build games with different themes and styles Handle player controls and input functionality Work with terrains and world-creation tools Get to grips with making both 2D and 3D games.