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Higher Education Learning Methodologies and Technologies Online: 6th International Conference, HELMeTO 2024, Rome, Italy, September 25–27, 2024, Revised Selected Papers, Part I - Couverture souple

 
9783031940019: Higher Education Learning Methodologies and Technologies Online: 6th International Conference, HELMeTO 2024, Rome, Italy, September 25–27, 2024, Revised Selected Papers, Part I

Synopsis

The two-volume set CCIS 2467 and 2468 constitutes the refereed post-conference proceedings of the 6th International Conference on Higher Education Learning Methodologies and Technologies Online, HELMeTO 2024, held in Rome, Italy, during September 25-27, 2024.

The 46 revised full papers presented in these proceedings were carefully reviewed and selected from 101 submissions. The papers are organized in the following topical sections:

Part I: Artificial Intelligence in Education - Emerging Technologies and Digital Transformation in Education.
Part II: Inclusion, Well-being, and Student Support - Educational Policy, Ethics, and Teacher Professional Development.

Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.

À propos de la quatrième de couverture

.- Artificial Intelligence in Education. .- Enhancing Active Learning in Education through ChatGPT and Concept Maps: A Case Study. .- Explaining Stress Factors Among Higher Education Students. .- Introducing Generative AI in Higher Education: two case studies in engineering and humanities disciplines. .- Leveraging Generative AI in Pre-Service Teacher Training: Insights into Assessment as Learning. .- Comparative Evaluation of ChatGPT and Students in the Outcomes of Online Learning Courses Related to Security. .- Developing an AI-Powered System that Promotes Interactive Learning and Engagement. .- Artificial Intelligence Integration Toolkit for Computer Science Education. .- Towards the Improvement of Learning Task Generation by Combining Large Language Models with Linked Open Data. .- Argumentative Maps, GenAI and multimodality: A quasi-experiment to develop argumentative skills in undergraduates. .- Integrating AI and Flipped Learning: A Modern Framework for Initial Teacher Training. .- Toward AI Literacy How Future Educators View the Role of Artificial Intelligence in Schools. .- Enhancing Student Outcomes: Machine Learning Stacked Classifiers in Higher Education. .- Human and Artificial Agent Interaction to provide Generative Feedback at University. .- AI powered chatbot assistant for course organization. .- AI in CS Education: Transformative Interventions and Research Frameworks. .- Entropy-based Federated Learning to predict students’ dropout. .- AI Mediated Learning Architectures. .- Emerging Technologies and Digital Transformation in Education. .- A.T.E.N.A. Teaching with 3D Models Optimal Conditions to Support Memory Acquisition and Retrieval. .- Identifying early TPACK signs in an undergraduate students’ documentational work activity in an advanced mathematics course. .- Blended Learning with MOOCs: An Example of Use in the Training of Computer Science Students. .- A Case Study for Video Game Usability Research with Fortnite Creative. .- Fostering Media Education: a contemporary artwork through the lens of accessibility. .- Design and Organization of Assessment Using the MOODLE. .- Museum education meets digital technologies: impacts on teaching and teacher training. .- Child-NAO robot interaction: a study from the educator mediation perspective. .- Enhancing Learning Motivation through Virtual Worlds and Intelligent Tutoring Systems: a narrative review.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.