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Ajouter au panierpaperback. Etat : Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
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Ajouter au panierPaperback or Softback. Etat : New. Beginning Android Tablet Programming: Starting with Android Honeycomb for Tablets. Book.
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Ajouter au panierPaperback. Etat : New. 1st ed. Beginning Android Tablet Programming starts off by showing how to get your system ready for Android tablet programming. You won't need any previous Android experience, because you'll learn all about the basic structure of an Android program and how the Android operating system works - and then you'll learn how to write your first Android tablet application from scratch! Beginning Android Tablet Programming then equips you to build a set of interesting and fully-working Android tablet applications. These projects will give you the inspiration and insights to build your own Android programs in the future. You'll be introduced to 2D programming, and you'll see what you can do with a touch screen interface and the Honeycomb SDK. Of course, 3D programming is even more alluring for many programmers. If that includes you, you'll learn about how Honeycomb has changed the game for Android graphics programming, and get your first taste of 3D programming on an Android tablet. Lights, camera, action! You'll learn along the way how Android Honeycomb gives you access, through your programming, to all those interesting sensors that tablet computers are equipped with today - beyond the touch screen itself. You'll learn, for example, how you to use a tablet GPS sensor to locate your car! You'll also discover how you can access files on your tablet - or on the web - through programming, and then build on that insight to create your own file browser application. This Android project contains many useful coding techniques appropriate for many situations you might encounter in your future programming Android tablet applications; you'll be glad to have them under your belt. So do you want to write programs that can receive and send reminder messages via SMS? Do you want to write your first 2D or 3D game on Android? Perhaps you'd like to write an application that sorts out all your contacts for you! Beginning Android Tablet Programming introduces you to Android tablet programming, and shows how you can program your Android tablet from scratch to do what you want! What you'll learn * Programming for a touch screen environment * Learn about the new facilities available from Android 3.0 Honeycomb * Take advantage of sensors and data feeds while writing entirely new applications * Code a game for an Android tablet * How to write Android tablet programs code in programming languages other than Java * Transition from an Android smart phone environment to an Android tablet Who this book is for * Beginning and intermediate Android programmers * Intermediate Java programmers * Intermediate programmers in open-source programming languages, especially Python.
Vendeur : Rarewaves.com USA, London, LONDO, Royaume-Uni
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Ajouter au panierPaperback. Etat : New. 1st ed. Beginning Android Tablet Programming starts off by showing how to get your system ready for Android tablet programming. You won't need any previous Android experience, because you'll learn all about the basic structure of an Android program and how the Android operating system works - and then you'll learn how to write your first Android tablet application from scratch! Beginning Android Tablet Programming then equips you to build a set of interesting and fully-working Android tablet applications. These projects will give you the inspiration and insights to build your own Android programs in the future. You'll be introduced to 2D programming, and you'll see what you can do with a touch screen interface and the Honeycomb SDK. Of course, 3D programming is even more alluring for many programmers. If that includes you, you'll learn about how Honeycomb has changed the game for Android graphics programming, and get your first taste of 3D programming on an Android tablet. Lights, camera, action! You'll learn along the way how Android Honeycomb gives you access, through your programming, to all those interesting sensors that tablet computers are equipped with today - beyond the touch screen itself. You'll learn, for example, how you to use a tablet GPS sensor to locate your car! You'll also discover how you can access files on your tablet - or on the web - through programming, and then build on that insight to create your own file browser application. This Android project contains many useful coding techniques appropriate for many situations you might encounter in your future programming Android tablet applications; you'll be glad to have them under your belt. So do you want to write programs that can receive and send reminder messages via SMS? Do you want to write your first 2D or 3D game on Android? Perhaps you'd like to write an application that sorts out all your contacts for you! Beginning Android Tablet Programming introduces you to Android tablet programming, and shows how you can program your Android tablet from scratch to do what you want! What you'll learn * Programming for a touch screen environment * Learn about the new facilities available from Android 3.0 Honeycomb * Take advantage of sensors and data feeds while writing entirely new applications * Code a game for an Android tablet * How to write Android tablet programs code in programming languages other than Java * Transition from an Android smart phone environment to an Android tablet Who this book is for * Beginning and intermediate Android programmers * Intermediate Java programmers * Intermediate programmers in open-source programming languages, especially Python.
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Ajouter au panierEtat : New. Num Pages: 310 pages, biography. BIC Classification: UMS. Category: (G) General (US: Trade). Dimension: 235 x 191 x 15. Weight in Grams: 526. . 2011. Paperback. . . . .
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Ajouter au panierEtat : New. Num Pages: 310 pages, biography. BIC Classification: UMS. Category: (G) General (US: Trade). Dimension: 235 x 191 x 15. Weight in Grams: 526. . 2011. Paperback. . . . . Books ship from the US and Ireland.
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Ajouter au panierPaperback. Etat : Brand New. new edition. 300 pages. 9.50x7.75x0.50 inches. In Stock.
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Ajouter au panierEtat : New. pp. 294.
Vendeur : Rarewaves USA United, OSWEGO, IL, Etats-Unis
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Ajouter au panierPaperback. Etat : New. 1st ed. Beginning Android Tablet Programming starts off by showing how to get your system ready for Android tablet programming. You won't need any previous Android experience, because you'll learn all about the basic structure of an Android program and how the Android operating system works - and then you'll learn how to write your first Android tablet application from scratch! Beginning Android Tablet Programming then equips you to build a set of interesting and fully-working Android tablet applications. These projects will give you the inspiration and insights to build your own Android programs in the future. You'll be introduced to 2D programming, and you'll see what you can do with a touch screen interface and the Honeycomb SDK. Of course, 3D programming is even more alluring for many programmers. If that includes you, you'll learn about how Honeycomb has changed the game for Android graphics programming, and get your first taste of 3D programming on an Android tablet. Lights, camera, action! You'll learn along the way how Android Honeycomb gives you access, through your programming, to all those interesting sensors that tablet computers are equipped with today - beyond the touch screen itself. You'll learn, for example, how you to use a tablet GPS sensor to locate your car! You'll also discover how you can access files on your tablet - or on the web - through programming, and then build on that insight to create your own file browser application. This Android project contains many useful coding techniques appropriate for many situations you might encounter in your future programming Android tablet applications; you'll be glad to have them under your belt. So do you want to write programs that can receive and send reminder messages via SMS? Do you want to write your first 2D or 3D game on Android? Perhaps you'd like to write an application that sorts out all your contacts for you! Beginning Android Tablet Programming introduces you to Android tablet programming, and shows how you can program your Android tablet from scratch to do what you want! What you'll learn * Programming for a touch screen environment * Learn about the new facilities available from Android 3.0 Honeycomb * Take advantage of sensors and data feeds while writing entirely new applications * Code a game for an Android tablet * How to write Android tablet programs code in programming languages other than Java * Transition from an Android smart phone environment to an Android tablet Who this book is for * Beginning and intermediate Android programmers * Intermediate Java programmers * Intermediate programmers in open-source programming languages, especially Python.
Vendeur : preigu, Osnabrück, Allemagne
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Ajouter au panierTaschenbuch. Etat : Neu. Beginning Android Tablet Programming | Starting with Android Honeycomb for Tablets | Robbie Matthews | Taschenbuch | xviii | Englisch | 2011 | Apress | EAN 9781430237839 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
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Edition originale
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Ajouter au panierPaperback. Etat : New. 1st ed. Beginning Android Tablet Programming starts off by showing how to get your system ready for Android tablet programming. You won't need any previous Android experience, because you'll learn all about the basic structure of an Android program and how the Android operating system works - and then you'll learn how to write your first Android tablet application from scratch! Beginning Android Tablet Programming then equips you to build a set of interesting and fully-working Android tablet applications. These projects will give you the inspiration and insights to build your own Android programs in the future. You'll be introduced to 2D programming, and you'll see what you can do with a touch screen interface and the Honeycomb SDK. Of course, 3D programming is even more alluring for many programmers. If that includes you, you'll learn about how Honeycomb has changed the game for Android graphics programming, and get your first taste of 3D programming on an Android tablet. Lights, camera, action! You'll learn along the way how Android Honeycomb gives you access, through your programming, to all those interesting sensors that tablet computers are equipped with today - beyond the touch screen itself. You'll learn, for example, how you to use a tablet GPS sensor to locate your car! You'll also discover how you can access files on your tablet - or on the web - through programming, and then build on that insight to create your own file browser application. This Android project contains many useful coding techniques appropriate for many situations you might encounter in your future programming Android tablet applications; you'll be glad to have them under your belt. So do you want to write programs that can receive and send reminder messages via SMS? Do you want to write your first 2D or 3D game on Android? Perhaps you'd like to write an application that sorts out all your contacts for you! Beginning Android Tablet Programming introduces you to Android tablet programming, and shows how you can program your Android tablet from scratch to do what you want! What you'll learn * Programming for a touch screen environment * Learn about the new facilities available from Android 3.0 Honeycomb * Take advantage of sensors and data feeds while writing entirely new applications * Code a game for an Android tablet * How to write Android tablet programs code in programming languages other than Java * Transition from an Android smart phone environment to an Android tablet Who this book is for * Beginning and intermediate Android programmers * Intermediate Java programmers * Intermediate programmers in open-source programming languages, especially Python.
Vendeur : Brook Bookstore On Demand, Napoli, NA, Italie
EUR 32,03
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Ajouter au panierEtat : new. Questo è un articolo print on demand.
Langue: anglais
Edité par SPRINGER A PR TRADE Nov 2011, 2011
ISBN 10 : 143023783X ISBN 13 : 9781430237839
Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
EUR 37,65
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Ajouter au panierTaschenbuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Beginning Android Tablet Programming starts off by showing how to get your system ready for Android tablet programming. You won't need any previous Android experience, because you'll learn all about the basic structure of an Android program and how the Android operating system works-and then you'll learn how to write your first Android tablet application from scratch!Beginning Android Tablet Programming then equips you to build a set of interesting and fully-working Android tablet applications. These projects will give you the inspiration and insights to build your own Android programs in the future.You'll be introduced to 2D programming, and you'll see what you can do with a touch screen interface and the Honeycomb SDK. Of course, 3D programming is even more alluring for many programmers. If that includes you, you'll learn about how Honeycomb has changed the game for Android graphics programming, and get your first taste of 3D programming on an Android tablet.Lights, camera, action! You'll learn along the way how Android Honeycomb gives you access, through your programming, to all those interesting sensors that tablet computers are equipped with today-beyond the touch screen itself. You'll learn, for example, how you to use a tablet GPS sensor to locate your car! You'll also discover how you can access files on your tablet-or on the web-through programming, and then build on that insight to create your own file browser application. This Android project contains many useful coding techniques appropriate for many situations you might encounter in your future programming Android tablet applications; you'll be glad to have them under your belt. So do you want to write programs that can receive and send reminder messages via SMS Do you want to write your first 2D or 3D game on Android Perhaps you'd like to write an application that sorts out all your contacts for you! Beginning Android Tablet Programming introduces you to Android tablet programming, and shows how you can program your Android tablet from scratch to do what you want! 292 pp. Englisch.
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Ajouter au panierEtat : New. Print on Demand pp. 294 3:B&W 7.5 x 9.25 in or 235 x 191 mm Perfect Bound on White w/Gloss Lam.
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Ajouter au panierEtat : New. PRINT ON DEMAND pp. 294.
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Ajouter au panierEtat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Fully focused on programming with tablet touch creen I/O Written by an Android expert who develops Android programming layers Shows the new 3D GUI programming interface Explains how to use Python on the Android instead.
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Ajouter au panierTaschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Beginning Android Tablet Programming starts off by showing how to get your system ready for Android tablet programming. You won't need any previous Android experience, because you'll learn all about the basic structure of an Android program and how the Android operating system works-and then you'll learn how to write your first Android tablet application from scratch!Beginning Android Tablet Programming then equips you to build a set of interesting and fully-working Android tablet applications. These projects will give you the inspiration and insights to build your own Android programs in the future.You'll be introduced to 2D programming, and you'll see what you can do with a touch screen interface and the Honeycomb SDK. Of course, 3D programming is even more alluring for many programmers. If that includes you, you'll learn about how Honeycomb has changed the game for Android graphics programming, and get your first taste of 3D programming on an Android tablet.Lights, camera, action! You'll learn along the way how Android Honeycomb gives you access, through your programming, to all those interesting sensors that tablet computers are equipped with today-beyond the touch screen itself. You'll learn, for example, how you to use a tablet GPS sensor to locate your car! You'll also discover how you can access files on your tablet-or on the web-through programming, and then build on that insight to create your own file browser application. This Android project contains many useful coding techniques appropriate for many situations you might encounter in your future programming Android tablet applications; you'll be glad to have them under your belt. So do you want to write programs that can receive and send reminder messages via SMS Do you want to write your first 2D or 3D game on Android Perhaps you'd like to write an application that sorts out all your contacts for you! Beginning Android TabletProgramming introduces you to Android tablet programming, and shows how you can program your Android tablet from scratch to do what you want!