Vendeur : ThriftBooks-Dallas, Dallas, TX, Etats-Unis
EUR 20,26
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : Good. No Jacket. Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 0.67.
EUR 23,58
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Vendeur : BargainBookStores, Grand Rapids, MI, Etats-Unis
EUR 25,90
Autre deviseQuantité disponible : 5 disponible(s)
Ajouter au panierPaperback or Softback. Etat : New. Exploring Game Mechanics: Principles and Techniques to Make Fun, Engaging Games 0.67. Book.
Vendeur : Lakeside Books, Benton Harbor, MI, Etats-Unis
EUR 22,49
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
EUR 26,34
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : California Books, Miami, FL, Etats-Unis
EUR 28,96
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Vendeur : Best Price, Torrance, CA, Etats-Unis
EUR 22,25
Autre deviseQuantité disponible : 2 disponible(s)
Ajouter au panierEtat : New. SUPER FAST SHIPPING.
Vendeur : Skoob-ebooks, Pontiac, QC, Canada
EUR 22
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierSoftcover. Etat : Very Good. Minor wear only. The pages are clean with no highlighting or writing detected. 30-day returns. Shipments destined outside Canada may be subject to duties in the country where the customer resides. ; 155 X 0.48 X 235 inches; 193 pages; R5 1.9m s1.
Vendeur : Grand Eagle Retail, Mason, OH, Etats-Unis
Edition originale
EUR 31,15
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : new. Paperback. Learn simple yet powerful, modern-day techniques used in various gaming genres, including casual and puzzle, strategy and simulation, action-adventure, and role-playing. This book is your pocket-sized guide to designing interesting and engaging mechanics for any type of game.Exploring Game Mechanics is a cornucopia of concepts related to gameplay mechanics that you can use to create games that are fun and rewarding to play. Dive into key gameplay elements that improve the player experience, such as implementing in-game tutorials, controlling the flow of player-choice-based games, and building a game narrative through storytelling. Understand how to establish the games end goal for the player to work towards by creating quests, missions, and objectives. Explore the key ideas behind creating immersive game worlds, generating better NPCs and enemies, and controlling the in-game economy. Finally, discover the unique mechanics that make established industry games so successful. What You Will LearnDiscover the key elements that make gameplay immersive and entertainingDevelop players and NPCs through customization and levelling up Gain insight into the tried-and-tested concepts behind modern-day games Who Is This Book ForGame development enthusiasts with little to no knowledge of game mechanics will find the content informative and useful. Beginner level Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Vendeur : Romtrade Corp., STERLING HEIGHTS, MI, Etats-Unis
EUR 31,39
Autre deviseQuantité disponible : 2 disponible(s)
Ajouter au panierEtat : New. Brand New. Soft Cover International Edition. Different ISBN and Cover Image. Priced lower than the standard editions which is usually intended to make them more affordable for students abroad. The core content of the book is generally the same as the standard edition. The country selling restrictions may be printed on the book but is no problem for the self-use. This Item maybe shipped from US or any other country as we have multiple locations worldwide.
EUR 33,36
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : New. 1st ed. Learn simple yet powerful, modern-day techniques used in various gaming genres, including casual and puzzle, strategy and simulation, action-adventure, and role-playing. This book is your pocket-sized guide to designing interesting and engaging mechanics for any type of game.Exploring Game Mechanics is a cornucopia of concepts related to gameplay mechanics that you can use to create games that are fun and rewarding to play. Dive into key gameplay elements that improve the player experience, such as implementing in-game tutorials, controlling the flow of player-choice-based games, and building a game narrative through storytelling. Understand how to establish the game's end goal for the player to work towards by creating quests, missions, and objectives. Explore the key ideas behind creating immersive game worlds, generating better NPCs and enemies, and controlling the in-game economy. Finally, discover the unique mechanics that make established industry games so successful. What You Will LearnDiscover the key elements that make gameplay immersive and entertainingDevelop players and NPCs through customization and levelling up Gain insight into the tried-and-tested concepts behind modern-day games Who Is This Book ForGame development enthusiasts with little to no knowledge of game mechanics will find the content informative and useful.
EUR 37,66
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierPAP. Etat : New. New Book. Shipped from UK. Established seller since 2000.
EUR 34,33
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierPAP. Etat : New. New Book. Shipped from UK. Established seller since 2000.
Vendeur : THE SAINT BOOKSTORE, Southport, Royaume-Uni
EUR 30,10
Autre deviseQuantité disponible : 2 disponible(s)
Ajouter au panierPaperback / softback. Etat : New. New copy - Usually dispatched within 2 working days. 184.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 39,88
Autre deviseQuantité disponible : 2 disponible(s)
Ajouter au panierEtat : New.
Vendeur : BargainBookStores, Grand Rapids, MI, Etats-Unis
EUR 42,21
Autre deviseQuantité disponible : 5 disponible(s)
Ajouter au panierPaperback or Softback. Etat : New. Beginning Game Development with Godot: Learn to Create and Publish Your First 2D Platform Game 1.48. Book.
Vendeur : Lakeside Books, Benton Harbor, MI, Etats-Unis
EUR 38,73
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Vendeur : Lucky's Textbooks, Dallas, TX, Etats-Unis
EUR 42,07
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
Vendeur : Best Price, Torrance, CA, Etats-Unis
EUR 38,12
Autre deviseQuantité disponible : 2 disponible(s)
Ajouter au panierEtat : New. SUPER FAST SHIPPING.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 44,68
Autre deviseQuantité disponible : 2 disponible(s)
Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : California Books, Miami, FL, Etats-Unis
EUR 47,40
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New.
EUR 30,09
Autre deviseQuantité disponible : 2 disponible(s)
Ajouter au panierEtat : New.
EUR 32,26
Autre deviseQuantité disponible : 2 disponible(s)
Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : Grand Eagle Retail, Mason, OH, Etats-Unis
Edition originale
EUR 50,02
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : new. Paperback. Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with the help of GDScript.Author Maithili Dhule begins by explaining some basic tools and techniques used to make games, the factors that need to be considered while choosing a game engine, and pointing out the benefits of using Godot. She then walks you through downloading the engine and guides you as you explore key features of its interface. Next, youll receive a concise introduction to the basics of GDScript, the main scripting language used in Godot, before moving on to essential topics such as Godots node-scene architecture, the interaction of various physics bodies, the creation of game scenes, and writing scripts. As the book progresses, youll learn how to create and animate your game character, design the game world, add enemies, and implement a coin-collection system. Youll also see how the users gaming experience can be enhanced through the addition of parallax backgrounds, a title screen, music, and sound effects. Toward the end of the book, youll learn how to export your game to different platforms, both mobile and PC, as well as possible avenues for monetizing the game.Throughout the book, theoretical concepts are supplemented with concrete, ready-to-implement examples that you can try out. Upon finishing this book, youll be able to make and publish your first 2D platform game. Beginning Game Development with Godot is for game development enthusiasts of all levels interested in creating their own games.What You Will LearnUnderstand the Godot engine and the benefits of using it for game developmentMaster the fundamentals of programming in GDScriptUse the Godot graphical interface to design and animate players, the game world, menus, and various games scenes Create your first 2D game in Godot and publish it to various platformsWho This Book Is ForAspiring game developers who may be new to game development, as well as experts exploring the potential of the Godot Engine. Beginning-Intermediate Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
EUR 36,73
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. In.
Vendeur : Chiron Media, Wallingford, Royaume-Uni
EUR 32,80
Autre deviseQuantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : New.
Vendeur : Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlande
Edition originale
EUR 41,90
Autre deviseQuantité disponible : 15 disponible(s)
Ajouter au panierEtat : New. 2022. 1st ed. paperback. . . . . .
Vendeur : Chiron Media, Wallingford, Royaume-Uni
EUR 35,34
Autre deviseQuantité disponible : 10 disponible(s)
Ajouter au panierPF. Etat : New.
EUR 45,49
Autre deviseQuantité disponible : 20 disponible(s)
Ajouter au panierEtat : new.
Vendeur : Rarewaves USA, OSWEGO, IL, Etats-Unis
Edition originale
EUR 55,22
Autre deviseQuantité disponible : Plus de 20 disponibles
Ajouter au panierPaperback. Etat : New. 1st ed. Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with the help of GDScript.Author Maithili Dhule begins by explaining some basic tools and techniques used to make games, the factors that need to be considered while choosing a game engine, and pointing out the benefits of using Godot. She then walks you through downloading the engine and guides you as you explore key features of its interface. Next, you'll receive a concise introduction to the basics of GDScript, the main scripting language used in Godot, before moving on to essential topics such as Godot's node-scene architecture, the interaction of various physics bodies, the creation of game scenes, and writing scripts. As the book progresses, you'll learn how to create and animate your game character, design the game world, add enemies, and implement a coin-collection system. You'll also see how the user's gaming experience can be enhanced through the addition of parallax backgrounds, a title screen, music, and sound effects. Toward the end of the book, you'll learn how to export your game to different platforms, both mobile and PC, as well as possible avenues for monetizing the game.Throughout the book, theoretical concepts are supplemented with concrete, ready-to-implement examples that you can try out. Upon finishing this book, you'll be able to make and publish your first 2D platform game. Beginning Game Development with Godot is for game development enthusiasts of all levels interested in creating their own games.What You Will LearnUnderstand the Godot engine and the benefits of using it for game developmentMaster the fundamentals of programming in GDScriptUse the Godot graphical interface to design and animate players, the game world, menus, and various games scenes Create your first 2D game in Godot and publish it to various platformsWho This Book Is ForAspiring game developers who may be new to game development, as well as experts exploring the potential of the Godot Engine.