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Ajouter au panierPaperback. Etat : Very Good.
Vendeur : WorldofBooks, Goring-By-Sea, WS, Royaume-Uni
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Ajouter au panierPaperback. Etat : Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Vendeur : clickgoodwillbooks, Indianapolis, IN, Etats-Unis
EUR 7,50
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Ajouter au panierEtat : acceptable. Used - Acceptable: All pages and the cover are intact, but shrink wrap, dust covers, or boxed set case may be missing. Pages may include limited notes, highlighting, or minor water damage but the text is readable. Item may be missing bundled media.
Langue: anglais
Edité par Little, Brown Book Group Limited, 2018
ISBN 10 : 1472137914 ISBN 13 : 9781472137913
Vendeur : Better World Books Ltd, Dunfermline, Royaume-Uni
EUR 5,66
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Ajouter au panierEtat : Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
EUR 14,47
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Ajouter au panierEtat : As New. Unread book in perfect condition.
EUR 14,83
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Ajouter au panierEtat : New.
Langue: anglais
Edité par Little, Brown Book Group, GB, 2019
ISBN 10 : 1472143590 ISBN 13 : 9781472143594
Vendeur : Rarewaves.com USA, London, LONDO, Royaume-Uni
EUR 17,21
Quantité disponible : 5 disponible(s)
Ajouter au panierPaperback. Etat : New. WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS?If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation?These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions:1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.)2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.)3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.)4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.)5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.)6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.)7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.)8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.)10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.)11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.).
Langue: anglais
Edité par Little, Brown Book Group, GB, 2019
ISBN 10 : 1472143590 ISBN 13 : 9781472143594
Vendeur : Rarewaves USA, OSWEGO, IL, Etats-Unis
EUR 17,89
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : New. WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS?If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation?These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions:1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.)2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.)3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.)4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.)5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.)6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.)7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.)8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.)10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.)11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.).
Langue: anglais
Edité par Little, Brown Book Group, 2019
ISBN 10 : 1472143590 ISBN 13 : 9781472143594
Vendeur : PBShop.store UK, Fairford, GLOS, Royaume-Uni
EUR 15,98
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Ajouter au panierPAP. Etat : New. New Book. Shipped from UK. Established seller since 2000.
Vendeur : WYEMART LIMITED, HEREFORD, Royaume-Uni
EUR 6,64
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Ajouter au panierPaperback. Etat : Good.
Vendeur : WYEMART LIMITED, HEREFORD, Royaume-Uni
EUR 6,64
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Ajouter au panierPaperback. Etat : Very Good.
Vendeur : Majestic Books, Hounslow, Royaume-Uni
EUR 14,78
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Ajouter au panierEtat : New. pp. 384.
Vendeur : Books Puddle, New York, NY, Etats-Unis
EUR 19,75
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Ajouter au panierEtat : New. pp. 384.
Vendeur : HR1 Books, Hereford, Royaume-Uni
EUR 5,87
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Ajouter au panierpaperback. Etat : Fine. Same / next day dispatch (Monday - Friday),
Vendeur : Chiron Media, Wallingford, Royaume-Uni
EUR 12,17
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Ajouter au panierpaperback. Etat : New.
EUR 16,80
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Ajouter au panierEtat : New. In.
Vendeur : Chiron Media, Wallingford, Royaume-Uni
EUR 13
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Ajouter au panierPaperback. Etat : New.
EUR 14,82
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Ajouter au panierEtat : New.
Vendeur : Biblios, Frankfurt am main, HESSE, Allemagne
EUR 22,47
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Ajouter au panierEtat : New. pp. 384.
EUR 17,75
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Ajouter au panierEtat : As New. Unread book in perfect condition.
Langue: anglais
Edité par Robinson Publishing, London, 2017
ISBN 10 : 1472137914 ISBN 13 : 9781472137913
Vendeur : Amazing Book Company, Liphook, Royaume-Uni
Edition originale
EUR 15,14
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Ajouter au panierTrade Paperback. Etat : Mint. First Edition. This copy is in mint, unread condition, bright, white, tight and square, in illustrated card covers as issued. International postal rates are calculated on a book weighing 1 Kilo, in cases where the book weighs less then postage will be reduced accordingly. Where the book weighs more than 1 Kilo increased charges will be quoted. Would you kill one person to save five others? If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation? These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas. Ref Z4.
Vendeur : Revaluation Books, Exeter, Royaume-Uni
EUR 40,42
Quantité disponible : 2 disponible(s)
Ajouter au panierPaperback. Etat : Brand New. 364 pages. 7.75x5.00x1.00 inches. In Stock.
Langue: anglais
Edité par Little, Brown Book Group, GB, 2019
ISBN 10 : 1472143590 ISBN 13 : 9781472143594
Vendeur : Rarewaves USA United, OSWEGO, IL, Etats-Unis
EUR 19,46
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : New. WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS?If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation?These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions:1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.)2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.)3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.)4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.)5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.)6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.)7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.)8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.)10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.)11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.).
Langue: anglais
Edité par Little, Brown Book Group, 2019
ISBN 10 : 1472143590 ISBN 13 : 9781472143594
Vendeur : moluna, Greven, Allemagne
EUR 19,17
Quantité disponible : 2 disponible(s)
Ajouter au panierKartoniert / Broschiert. Etat : New. An accessible introduction to the most important philosophical ideas through the lens of modern video games.Über den AutorJordan Erica Webber (Author) Jordan Erica Webber is a freelance writer and speaker who special.
Langue: anglais
Edité par Little, Brown Book Group, 2019
ISBN 10 : 1472143590 ISBN 13 : 9781472143594
Vendeur : preigu, Osnabrück, Allemagne
EUR 21
Quantité disponible : 1 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. Ten Things Video Games Can Teach Us | (about life, philosophy and everything) | Daniel Griliopoulos (u. a.) | Taschenbuch | Kartoniert / Broschiert | Englisch | 2019 | Little, Brown Book Group | EAN 9781472143594 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
Langue: anglais
Edité par Little, Brown Book Group, GB, 2019
ISBN 10 : 1472143590 ISBN 13 : 9781472143594
Vendeur : Rarewaves.com UK, London, Royaume-Uni
EUR 14,65
Quantité disponible : 5 disponible(s)
Ajouter au panierPaperback. Etat : New. WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS?If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation?These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions:1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.)2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.)3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.)4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.)5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.)6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.)7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.)8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.)10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.)11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.).
Vendeur : Revaluation Books, Exeter, Royaume-Uni
EUR 15,04
Quantité disponible : 2 disponible(s)
Ajouter au panierPaperback. Etat : Brand New. 364 pages. 7.75x5.00x1.00 inches. In Stock. This item is printed on demand.