Langue: anglais
Edité par Morgan Kaufmann Publishers, 2007
ISBN 10 : 0123737273 ISBN 13 : 9780123737274
Vendeur : ThriftBooks-Atlanta, AUSTELL, GA, Etats-Unis
EUR 7,39
Quantité disponible : 1 disponible(s)
Ajouter au panierHardcover. Etat : Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Vendeur : HPB-Red, Dallas, TX, Etats-Unis
EUR 4,37
Quantité disponible : 1 disponible(s)
Ajouter au panierhardcover. Etat : Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Langue: anglais
Edité par Morgan Kaufmann 04/12/2007, 2007
ISBN 10 : 0123737273 ISBN 13 : 9780123737274
Vendeur : AwesomeBooks, Wallingford, Royaume-Uni
EUR 5,04
Quantité disponible : 2 disponible(s)
Ajouter au panierEtat : Very Good. This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .
Langue: anglais
Edité par Morgan Kaufmann 04/12/2007, 2007
ISBN 10 : 0123737273 ISBN 13 : 9780123737274
Vendeur : Bahamut Media, Reading, Royaume-Uni
EUR 5,04
Quantité disponible : 2 disponible(s)
Ajouter au panierEtat : Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.
Vendeur : Books From California, Simi Valley, CA, Etats-Unis
EUR 9,67
Quantité disponible : 1 disponible(s)
Ajouter au panierhardcover. Etat : Very Good.
Vendeur : Basi6 International, Irving, TX, Etats-Unis
EUR 53,02
Quantité disponible : 8 disponible(s)
Ajouter au panierEtat : Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Vendeur : Romtrade Corp., STERLING HEIGHTS, MI, Etats-Unis
EUR 53,02
Quantité disponible : 5 disponible(s)
Ajouter au panierEtat : New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Vendeur : SMASS Sellers, IRVING, TX, Etats-Unis
EUR 55,20
Quantité disponible : 5 disponible(s)
Ajouter au panierEtat : New. Brand New Original US Edition. Customer service! Satisfaction Guaranteed.
Vendeur : Majestic Books, Hounslow, Royaume-Uni
EUR 50,15
Quantité disponible : 4 disponible(s)
Ajouter au panierEtat : New. pp. 464.
Vendeur : Books Puddle, New York, NY, Etats-Unis
EUR 54,61
Quantité disponible : 4 disponible(s)
Ajouter au panierEtat : New. pp. 464 Index.
Vendeur : Biblios, Frankfurt am main, HESSE, Allemagne
EUR 52,55
Quantité disponible : 4 disponible(s)
Ajouter au panierEtat : New. pp. 464.
Langue: anglais
Edité par Morgan Kaufmann 2007-12-04, 2007
ISBN 10 : 0123737273 ISBN 13 : 9780123737274
Vendeur : Chiron Media, Wallingford, Royaume-Uni
EUR 54,35
Quantité disponible : Plus de 20 disponibles
Ajouter au panierHardcover. Etat : New.
Vendeur : Revaluation Books, Exeter, Royaume-Uni
EUR 61,86
Quantité disponible : 2 disponible(s)
Ajouter au panierHardcover. Etat : Brand New. 1st edition. 464 pages. 9.25x7.75x1.00 inches. In Stock.
Langue: anglais
Edité par Elsevier Science & Technology, 2007
ISBN 10 : 0123737273 ISBN 13 : 9780123737274
Vendeur : THE SAINT BOOKSTORE, Southport, Royaume-Uni
EUR 68,86
Quantité disponible : Plus de 20 disponibles
Ajouter au panierHardback. Etat : New. New copy - Usually dispatched within 4 working days.
Vendeur : UK BOOKS STORE, London, LONDO, Royaume-Uni
EUR 112,65
Quantité disponible : 12 disponible(s)
Ajouter au panierHardcover. Etat : New. Brand New! Fast Delivery This is an International Edition and ship within 24-48 hours. Deliver by FedEx and Dhl, & Aramex, UPS, & USPS and we do accept APO and PO BOX Addresses. Order can be delivered worldwide within 7-12 days and we do have flat rate for up to 2LB. Extra shipping charges will be requested if the Book weight is more than 5 LB. This Item May be shipped from India, United states & United Kingdom. Depending on your location and availability.
Vendeur : Brook Bookstore On Demand, Napoli, NA, Italie
EUR 55,70
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : new. Questo è un articolo print on demand.
Langue: anglais
Edité par Elsevier Science Nov 2007, 2007
ISBN 10 : 0123737273 ISBN 13 : 9780123737274
Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
EUR 57,95
Quantité disponible : 2 disponible(s)
Ajouter au panierBuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Graphics and game developers must learn to program for mobility. This book will teach you how. 'This book - written by some of the key technical experts.provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D interactive experiences on their phone. Like the OpenGL ES and M3G standards it covers, this book is destined to become an enduring standard for many years to come.' - Lincoln Wallen, CTO, Electronic Arts, Mobile'This book is an escalator, which takes the field to new levels. This is especially true because the text ensures that the topic is easily accessible to everyone with some background in computer science.The foundations of this book are clear, and the authors are extremely knowledgeable about the subject.? - Tomas Akenine-Möller, bestselling author and Professor of Computer Science at Lund University 'This book is an excellent introduction to M3G. The authors are all experienced M3G users and developers, and they do a great job of conveying that experience, as well as plenty of practical advice that has been proven in the field.' - Sean Ellis, Consultant Graphics Engineer, ARM LtdThe exploding popularity of mobile computing is undeniable. From cell phones to portable gaming systems, the global demand for multifunctional mobile devices is driving amazing hardware and software developments. 3D graphics are becoming an integral part of these ubiquitous devices, and as a result, Mobile 3D Graphics is arguably the most rapidly advancing area of the computer graphics discipline. Mobile 3D Graphics is about writing real-time 3D graphics applications for mobile devices. The programming interfaces explained and demonstrated in this must-have reference enable dynamic 3D media on cell phones, GPS systems, portable gaming consoles and media players. The text begins by providing thorough coverage of background essentials, then presents detailed hands-on examples, including extensive working code in both of the dominant mobile APIs, OpenGL ES and M3G. C/C++ and Java Developers, graphic artists, students, and enthusiasts would do well to have a programmable mobile phone on hand to try out the techniques described in this book. The authors, industry experts who helped to develop the OpenGL ES and M3G standards, distill their years of accumulated knowledge within these pages, offering their insights into everything from sound mobile design principles and constraints, to efficient rendering, mixing 2D and 3D, lighting, texture mapping, skinning and morphing. Along the way, readers will benefit from the hundreds of included tips, tricks and caveats. 464 pp. Englisch.
Vendeur : moluna, Greven, Allemagne
EUR 56,54
Quantité disponible : Plus de 20 disponibles
Ajouter au panierKartoniert / Broschiert. Etat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Written by experts at Nokia whose workshops at industry conferences are blockbusters The programs used in the examples are featured in thousands of professional courses each yearShows readers how to create 3D graphics on cell.
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 65,66
Quantité disponible : 2 disponible(s)
Ajouter au panierBuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Graphics and game developers must learn to program for mobility. This book will teach you how. 'This book - written by some of the key technical experts.provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D interactive experiences on their phone. Like the OpenGL ES and M3G standards it covers, this book is destined to become an enduring standard for many years to come.' - Lincoln Wallen, CTO, Electronic Arts, Mobile'This book is an escalator, which takes the field to new levels. This is especially true because the text ensures that the topic is easily accessible to everyone with some background in computer science.The foundations of this book are clear, and the authors are extremely knowledgeable about the subject.? - Tomas Akenine-Möller, bestselling author and Professor of Computer Science at Lund University 'This book is an excellent introduction to M3G. The authors are all experienced M3G users and developers, and they do a great job of conveying that experience, as well as plenty of practical advice that has been proven in the field.' - Sean Ellis, Consultant Graphics Engineer, ARM LtdThe exploding popularity of mobile computing is undeniable. From cell phones to portable gaming systems, the global demand for multifunctional mobile devices is driving amazing hardware and software developments. 3D graphics are becoming an integral part of these ubiquitous devices, and as a result, Mobile 3D Graphics is arguably the most rapidly advancing area of the computer graphics discipline. Mobile 3D Graphics is about writing real-time 3D graphics applications for mobile devices. The programming interfaces explained and demonstrated in this must-have reference enable dynamic 3D media on cell phones, GPS systems, portable gaming consoles and media players. The text begins by providing thorough coverage of background essentials, then presents detailed hands-on examples, including extensive working code in both of the dominant mobile APIs, OpenGL ES and M3G. C/C++ and Java Developers, graphic artists, students, and enthusiasts would do well to have a programmable mobile phone on hand to try out the techniques described in this book. The authors, industry experts who helped to develop the OpenGL ES and M3G standards, distill their years of accumulated knowledge within these pages, offering their insights into everything from sound mobile design principles and constraints, to efficient rendering, mixing 2D and 3D, lighting, texture mapping, skinning and morphing. Along the way, readers will benefit from the hundreds of included tips, tricks and caveats.