Association for computing machinery jun 2019 (2 résultats)

Langue : anglais
Edité par Association For Computing Machinery Jun 2019, 2019
- Couverture rigide
- impression à la demande
Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AllemagneBuchWeltWeit Ludwig Meier e.K.
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 92,02
EUR 23,00 expéditionExpédition depuis Allemagne vers Etats-UnisQuantité disponible : 2 disponibles
Buch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This is an overview of the end-to-end data cleaning process.Data quality is one of the most important problems in data management, since dirty data often leads to inaccurate data analytics results and incorrect business decisions. Poor data across businesses and the U.S. government are reported to cost trillions of dollars a year. Multiple surveys show that dirty data is the most common barrier faced by data scientists. Not surprisingly, developing effective and efficient data cleaning solutions is challenging and is rife with deep theoretical and engineering problems. This book is about data cleaning, which is used to refer to all kinds of tasks and activities to detect and repair errors in the data. Rather than focus on a particular data cleaning task, this book describes various error detection and repair methods, and attempts to anchor these proposals with multiple taxonomies and views. Specifically, it covers four of the most common and important data cleaning tasks, namely, outlier detection, data transformation, error repair (including imputing missing values), and data deduplication. Furthermore, due to the increasing popularity and applicability of machine learning techniques, it includes a chapter that specifically explores how machine learning techniques are used for data cleaning, and how data cleaning is used to improve machine learning models.This book is intended to serve as a useful reference for researchers and practitioners who are interested in the area of data quality and data cleaning. It can also be used as a textbook for a graduate course. Although we aim at covering state-of-the-art algorithms and techniques, we recognize that data cleaning is still an active field of research and therefore provide future directions of research whenever appropriate. 282 pp. Englisch.…

Langue : anglais
Edité par Association For Computing Machinery Jun 2019, 2019
Série : Livre 12 sur 17 - ACM Books
- Couverture rigide
- impression à la demande
Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AllemagneBuchWeltWeit Ludwig Meier e.K.
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 109,14
EUR 23,00 expéditionExpédition depuis Allemagne vers Etats-UnisQuantité disponible : 2 disponibles
Buch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Nash equilibrium is the central solution concept in Game Theory.Since Nash's original paper in 1951, it has found countless applications in modeling strategic behavior of traders in markets, (human) drivers and (electronic) routers in congested networks, nations in nuclear disarmament negotiations, and more. A decade ago, the relevance of this solution concept was called into question by computer scientists, who proved (under appropriate complexity assumptions) that computing a Nash equilibrium is an intractable problem. And if centralized, specially designed algorithms cannot find Nash equilibria, why should we expect distributed, selfish agents to converge to one The remaining hope was that at least approximate Nash equilibria can be efficiently computed.Understanding whether there is an efficient algorithm for approximate Nash equilibrium has been the central open problem in this field for the past decade. In this book, we provide strong evidence that even finding an approximate Nash equilibrium is intractable. We prove several intractability theorems for different settings (two-player games and many-player games) and models (computational complexity, query complexity, and communication complexity). In particular, our main result is that under a plausible and natural complexity assumption ('Exponential Time Hypothesis for PPAD'), there is no polynomial-time algorithm for finding an approximate Nash equilibrium in two-player games.The problem of approximate Nash equilibrium in a two-player game poses a unique technical challenge: it is a member of the class PPAD, which captures the complexity of several fundamental total problems, i.e., problems that always have a solution; and it also admits a quasipolynomial time algorithm. Either property alone is believed to place this problem far below NP-hard problems in the complexity hierarchy; having both simultaneously places it just above P, at what can be called the frontier of intractability. Indeed, the tools we develop in this book to advance on this frontier are useful for proving hardness of approximation of several other important problems whose complexity lies between P and NP: Brouwer's fixed point, market equilibrium, CourseMatch (A-CEEI), densest k-subgraph, community detection, VC dimension and Littlestone dimension, and signaling in zero-sum games. 320 pp. Englisch.…