EUR 82,97
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Ajouter au panierHardcover. Etat : Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
EUR 69,78
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Ajouter au panierEtat : Very Good. Most items will be dispatched the same or the next working day. A copy that has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
EUR 69,78
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Ajouter au panierEtat : Like New. Most items will be dispatched the same or the next working day. An apparently unread copy in perfect condition. Dust cover is intact with no nicks or tears. Spine has no signs of creasing. Pages are clean and not marred by notes or folds of any kind.
EUR 178,83
Quantité disponible : 10 disponible(s)
Ajouter au panierEtat : As New. Unread book in perfect condition.
EUR 177,01
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Ajouter au panierEtat : As New. Unread book in perfect condition.
EUR 193,52
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Ajouter au panierEtat : New.
EUR 197,22
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Ajouter au panierEtat : New. pp. xxiii + 715.
EUR 197,86
Quantité disponible : 10 disponible(s)
Ajouter au panierEtat : New.
EUR 172,10
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. Wolfgang Engel is the CTO & Co-Founder of Confetti Special Effects Inc. He worked for more than four years in Rockstar s core technology group as the lead graphics programmer. He is the editor of the ShaderX books, the author of several other books, .
EUR 138,87
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Ajouter au panierEtat : Sehr gut. Zustand: Sehr gut | Seiten: 742 | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar.
Langue: anglais
Edité par Taylor & Francis Jun 2010, 2010
ISBN 10 : 1568814720 ISBN 13 : 9781568814728
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 214,29
Quantité disponible : 2 disponible(s)
Ajouter au panierBuch. Etat : Neu. Neuware - This new book series covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch.Example programs and source code can be downloaded here.
Vendeur : Majestic Books, Hounslow, Royaume-Uni
EUR 188,10
Quantité disponible : 3 disponible(s)
Ajouter au panierEtat : New. pp. xxiii + 715 Illus. (Col.) This item is printed on demand.
EUR 206,62
Quantité disponible : 4 disponible(s)
Ajouter au panierEtat : New. PRINT ON DEMAND pp. xxiii + 715.