Complete guide game development par mccarthy david (3 résultats)

- Couverture souple
Vendeur : AwesomeBooks, Wallingford, Royaume-UniAwesomeBooks
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Occasion - Assez bon
EUR 4,94
EUR 2,98 expéditionExpédition depuis Royaume-Uni vers Etats-UnisQuantité disponible : 3 disponibles
Paperback. Etat : Very Good. The Complete Guide to Game Development, Art & Design This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .…

Langue : anglais
Edité par Octopus Publishing Group, United Kingdom, Lewes, 2005
- Couverture souple
Vendeur : WorldofBooks, Goring-By-Sea, WS, Royaume-UniWorldofBooks
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Occasion - Assez bon
EUR 8,05
EUR 6,71 expéditionExpédition depuis Royaume-Uni vers Etats-UnisQuantité disponible : 2 disponibles
Paperback. Etat : Very Good. Video gaming is a global, multi-billion-dollar industry - one that rivals TV, movies, music, and publishing not just as a source of revenue, but also as a medium of creative expression. Production budgets for blockbuster 21st century games have grown to Hollywood proportions, as has the size of the design, production, and marketing teams. Today's complex multiplayer games, real-time 3D environments, and immersive worlds would be almost unrecognizable to the previous generation of game-players who enjoyed battling with Space Invaders back in the 1970s. The Complete Guide to Game Art analyzes everything that goes into designing and building a successful video game, from initial concepts, sketches, and storylines, through early prototypes, to the full-scale production of all the component elements - script, storyboards, screenplay, graphics, video, music, sound effects, code, and so on. Featuring Q&A interviews with some of the world's leading game designers, artists, programmers, and production gurus, The Complete Guide to Game Art is the essential reference work for anyone wanting to work in the industry, or who is curious to know more about it. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

- Couverture souple
Vendeur : Sell Books, Elland, YORKS, Royaume-UniSell Books
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Occasion - Satisfaisant
EUR 3,38
EUR 13,67 expéditionExpédition depuis Royaume-Uni vers Etats-UnisQuantité disponible : 1 disponible
paperback. Etat : Good. Our good condition books are generally good for reading but not for gifting or collecting. They could have imperfections such as creasing, fanning, inscriptions, margin notes, yellowing, staining on edge or cover or pages, bumps, scuffs, etc etc (sometimes multiple of these). It's a wide category that encompasses anything that isn't almost-new down to anything that is slightly better than poor. We would NOT recommend gifting Good books - these should be considered reading copies. Our books are dispatched from a Yorkshire former cotton mill. We list via barcode/ISBN so please note that the images are stock images and may not be the exact copy you receive, furthermore the details about edition and year might not be accurate as many publishers reuse the same ISBN for multiple editions and as we simply scan a barcode or enter an ISBN we do not check the validity of the edition data when listing. If you're looking for an exact edition please don't order (at least not without checking with us first, although we don't always have time to check). We aim to dispatch prompty, the service used will depend on order value and book size. We can ship to most countries, see our shipping policies. Payment is via Abe only. …