Computer graphics practice tutorial par kong ling (3 résultats)
- Couverture souple
Vendeur : liu xing, Nanjing, JS, Chineliu xing
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 95,14
EUR 15,80 expéditionExpédition depuis Chine vers Etats-UnisQuantité disponible : 1 disponible(s)
paperback. Etat : New. Paperback. Pub Date: 2025-03 Pages: 368 Publisher: Tsinghua University Press This book is a companion volume to *Fundamentals of Computer Graphics (Visual C++ Edition)* (3rd Edition) (ISBN 978-7-302-66306-5). The guiding principle is to combine the principles of computer graphics with practical application…. cultivating application-oriented talents who understand algorithms and can program. This book uses the object-oriented programming language C++ to write computer graphics algorithms. and t.
- Autres images
- Couverture souple
Vendeur : liu xing, Nanjing, JS, Chineliu xing
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 78,57
EUR 15,80 expéditionExpédition depuis Chine vers Etats-UnisQuantité disponible : 5 disponible(s)
paperback. Etat : New. Language:Chinese.Paperback. Pub Date: 2019-03-01 Pages: 339 Publisher: Tsinghua University Press Computer Graphics is focused on discipline practices. For computer science students. the focus is learning graphics programming. This book gives the Fundamentals of Computer Graphics course (Visual C ++ version…) based on Visual C ++ MFC framework of the (first .
- Autres images
- Couverture souple
Vendeur : liu xing, Nanjing, JS, Chineliu xing
Contacter le vendeurVendeur avec une évaluation de 5 étoilesEtat: Neuf
EUR 87,51
EUR 15,80 expéditionExpédition depuis Chine vers Etats-UnisQuantité disponible : 5 disponible(s)
paperback. Etat : New. Paperback. Pub Date: 232 Language: Chinese Publisher: Electronic Industry Press This book is mainlined by realistic graphics. and 23 theoretical knowledge points are selected. and 23 supporting experiments are given. The basic theory and algorithm of 3D computer graphics is explained in three-dimensional a…nimation. The theoretical part mainly includes double buffering .


