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Ajouter au panierEtat : Good. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
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Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
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Vendeur : GoldBooks, Denver, CO, Etats-Unis
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Vendeur : preigu, Osnabrück, Allemagne
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Ajouter au panierTaschenbuch. Etat : Neu. Distributed Game Development | Harnessing Global Talent to Create Winning Games | Tim Fields | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2010 | CRC Press | EAN 9780240812717 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
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Vendeur : Majestic Books, Hounslow, Royaume-Uni
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Vendeur : Books Puddle, New York, NY, Etats-Unis
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Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
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Vendeur : Biblios, Frankfurt am main, HESSE, Allemagne
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Vendeur : moluna, Greven, Allemagne
EUR 218,69
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Ajouter au panierGebunden. Etat : New. Tim Fields has been in the game industry since 1995 as a producer, project manager, design lead, and business developer. Tim has helped small studios and top publishers like EA and Microsoft run teams that create great games. He has worked on shooters, spor.
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 269,75
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Ajouter au panierBuch. Etat : Neu. Neuware - Teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games to market. This book includes interviews with game producers from Sony Online Entertainment, Disney Online, Blue Castle Games, Firebrand Games, Aspyr Games, and 2K Sports.
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 41,62
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Ajouter au panierTaschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games to market. This book is filled with interviews with a broad spectrum of industry experts from top game publishers and business owners in the US and UK. A supplementary web site provides interviews from the book, a forum where developers and publishers can connect, and additional tips and tricks. Topics include: