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Langue: anglais
Edité par Packt Publishing 10/21/2016, 2016
ISBN 10 : 1786463458 ISBN 13 : 9781786463456
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Ajouter au panierPaperback or Softback. Etat : New. Mastering Unity 2D Game Development - Second Edition: Using Unity 5 to develop a retro RPG. Book.
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ISBN 10 : 180323539X ISBN 13 : 9781803235394
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Langue: anglais
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ISBN 10 : 1786463458 ISBN 13 : 9781786463456
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ISBN 10 : 180323539X ISBN 13 : 9781803235394
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Ajouter au panierTaschenbuch. Etat : Neu. Mastering UI Development with Unity - Second Edition | Develop engaging and immersive user interfaces with Unity | Ashley Godbold | Taschenbuch | Englisch | 2024 | Packt Publishing | EAN 9781803235394 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
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Ajouter au panierTaschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Elevate your UI development skills with Unity and C# by learning design principles as well as leveraging Unity UI (uGUI), the UI Toolkit, and IMGUIKey Features Develop game user interfaces with both technical and aesthetic considerations Understand how to use the diverse UI systems provided by Unity Follow step-by-step examples to create popular user interfaces seen in multiple game genres Purchase of the print or Kindle book includes a free PDF Elektronisches BuchBook DescriptionMastering UI Development with Unity covers the creation of captivating, functional UIs for player interaction and engagement. Learn design considerations, animation, particle effects, and UI optimization for various genres and platforms. Implement UIs using Unity's UI systems and input systems, creating visually engaging elements like HUDs, menus, and progress bars. Discover how to develop and implement UIs across multiple platforms and resolutions with practical examples. By the end, you'll confidently develop game UIs with technical and aesthetic considerations using Unity's versatile UI elements.What you will learn Discover design principles and patterns for crafting visually appealing UIs Explore techniques to scale your UI across resolutions Streamline your UI building process with automatic layouts Understand the properties of the Event System and appropriately hook events to your UI elements Implement Unity's built-in uGUI components, including those provided by TextMesh Pro Infuse UIs with stunning animation and particle effects Understand when and how to use Unity's UI Toolkit and IMGUIWho this book is forThis book is for game developers looking to elevate their Unity game design skills. Individuals who want an in-depth explanation of specific UI elements and anyone looking for step-by-step guidance on how to implement UI components across multiple game genres will also find this book helpful. A basic understanding of Unity and C# programming is needed.Table of Contents Designing User Interfaces Designing Mobile User Interfaces Designing VR, MR, and AR UI Universal Design and Accessibility for UI User Interface and Input Systems in Unity Canvases, Panels, and Basic Layouts Exploring Automatic Layouts The Event System and Programming for UI The UI Button Component UI Text and Text-TextMeshPro UI Images and Effects Using Masks, Scrollbars, and Scroll Views Other Interactable UI Components Animating UI Elements Particles in the UI Utilizing World Space UI Optimizing Unity UI Getting Started with UI Toolkit Working with IMGUI The New Input System.
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Ajouter au panierTaschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! Key Features:Explore the new features of Unity 5 and recognize obsolete code and elements. Develop and build a complete 2D retro RPG with a conversation system, inventory, random map battles, full game menus, and sound. This book demonstrates how to use the new Unity UI system effectively through detailed C# scripts with full explanations. Book Description: The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and 3D games, to play, distribute, and even sell for free! This book will help you master the 2D features available in Unity 5, by walking you through the development of a 2D RPG framework. With fully explained and detailed C# scripts, this book will show you how to create and program animations, a NPC conversation system, an inventory system, random RPG map battles, and full game menus. After your core game is complete, you'll learn how to add finishing touches like sound and music, monetization strategies, and splash screens. You'll then be guided through the process of publishing and sharing your game on multiple platforms. After completing this book, you will have the necessary knowledge to develop, build, and deploy 2D games of any genre! What You Will Learn:Create a 2D game in Unity 5 by developing a complete retro 2D RPG framework. Effectively manipulate and utilize 2D sprites. Create 2D sprite animations and trigger them effectively with code. Write beginning to advanced-level C# code using MonoDevelop. Implement the new UI system effectively and beautifully. Use state machines to trigger events within your game. Who this book is for: This book is for anyone looking to get started developing 2D games with Unity 5. If you're already accomplished in Unity 2D and wish to expand or supplement your current Unity knowledge, or are working in 2D in Unity 4 and looking to upgrade Unity 5, this book is for you. A basic understanding of programming logic is needed to begin learning with this book, but intermediate and advanced programming topic are explained thoroughly so that coders of any level can follow along. Previous programming experience in C# is not required.