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Ajouter au panierpaperback. Etat : Very Good. Gently used, if at all. No markings.
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Ajouter au panierEtat : New.
Edité par Packt Publishing 7/29/2016, 2016
ISBN 10 : 1785283987 ISBN 13 : 9781785283987
Langue: anglais
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Ajouter au panierPaperback or Softback. Etat : New. Maya Programming with Python Cookbook: Master complex workflows and conquer the world with Python and Maya. Book.
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Ajouter au panierEtat : New.
Edité par Packt Publishing Limited, GB, 2016
ISBN 10 : 1785283987 ISBN 13 : 9781785283987
Langue: anglais
Vendeur : Rarewaves.com USA, London, LONDO, Royaume-Uni
EUR 58,85
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Ajouter au panierPaperback. Etat : New. Master complex workflows and conquer the world with Python and MayaAbout This Book. Improve your modelling skills and reduce your scripting problems using Python in Maya. Learn to communicate with web applications using Python for easier team development. A quick and practical answer to every problem you can have whilst scripting in Maya with PythonWho This Book Is ForThis book is for Python developers who have just started scripting with Maya.What You Will Learn. Find out how to use Python scripting to automate tedious tasks. Create functional user interfaces to make scripts easy to share with others. Add new functionality to Maya via the power of scripting. Import and export arbitrary data into and out of Maya. Improve your workflow, and that of your team. Create custom create custom controls to make rigs that are easy to work with. Implement a system to render 3D assets for isometric games. Use script jobs to trigger actions automatically in response to user interaction. Open a command port to allow other applications to communicate with MayaIn DetailMaya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.Style and approachThis book is comprised of a set of practical recipes, grouped under specific topics, which can be referred to independently or in sequence. These recipes provide quick solutions to common problems, and cover most of the real-world scenarios that developers are likely to face when working with Maya.
Edité par Packt Publishing Limited, GB, 2016
ISBN 10 : 1785283987 ISBN 13 : 9781785283987
Langue: anglais
Vendeur : Rarewaves USA, OSWEGO, IL, Etats-Unis
EUR 59,64
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Ajouter au panierPaperback. Etat : New. Master complex workflows and conquer the world with Python and MayaAbout This Book. Improve your modelling skills and reduce your scripting problems using Python in Maya. Learn to communicate with web applications using Python for easier team development. A quick and practical answer to every problem you can have whilst scripting in Maya with PythonWho This Book Is ForThis book is for Python developers who have just started scripting with Maya.What You Will Learn. Find out how to use Python scripting to automate tedious tasks. Create functional user interfaces to make scripts easy to share with others. Add new functionality to Maya via the power of scripting. Import and export arbitrary data into and out of Maya. Improve your workflow, and that of your team. Create custom create custom controls to make rigs that are easy to work with. Implement a system to render 3D assets for isometric games. Use script jobs to trigger actions automatically in response to user interaction. Open a command port to allow other applications to communicate with MayaIn DetailMaya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.Style and approachThis book is comprised of a set of practical recipes, grouped under specific topics, which can be referred to independently or in sequence. These recipes provide quick solutions to common problems, and cover most of the real-world scenarios that developers are likely to face when working with Maya.
EUR 47,18
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Ajouter au panierEtat : New. In.
Edité par Packt Publishing 2016-07, 2016
ISBN 10 : 1785283987 ISBN 13 : 9781785283987
Langue: anglais
Vendeur : Chiron Media, Wallingford, Royaume-Uni
EUR 45,15
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Ajouter au panierPF. Etat : New.
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Ajouter au panierEtat : New.
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Ajouter au panierEtat : new.
Edité par Packt Publishing Limited, GB, 2016
ISBN 10 : 1785283987 ISBN 13 : 9781785283987
Langue: anglais
Vendeur : Rarewaves USA United, OSWEGO, IL, Etats-Unis
EUR 61,97
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Ajouter au panierPaperback. Etat : New. Master complex workflows and conquer the world with Python and MayaAbout This Book. Improve your modelling skills and reduce your scripting problems using Python in Maya. Learn to communicate with web applications using Python for easier team development. A quick and practical answer to every problem you can have whilst scripting in Maya with PythonWho This Book Is ForThis book is for Python developers who have just started scripting with Maya.What You Will Learn. Find out how to use Python scripting to automate tedious tasks. Create functional user interfaces to make scripts easy to share with others. Add new functionality to Maya via the power of scripting. Import and export arbitrary data into and out of Maya. Improve your workflow, and that of your team. Create custom create custom controls to make rigs that are easy to work with. Implement a system to render 3D assets for isometric games. Use script jobs to trigger actions automatically in response to user interaction. Open a command port to allow other applications to communicate with MayaIn DetailMaya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.Style and approachThis book is comprised of a set of practical recipes, grouped under specific topics, which can be referred to independently or in sequence. These recipes provide quick solutions to common problems, and cover most of the real-world scenarios that developers are likely to face when working with Maya.
EUR 55,44
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Ajouter au panierEtat : New. Über den AutorrnrnAdrian Herbez is an accomplished software engineer and educator with a background in virtual worlds and gaming. He has worked as a web developer at Linden Lab (the creators of Second Life) and a senior software engineer at.
EUR 101,11
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Ajouter au panierEtat : As New. Unread book in perfect condition.
EUR 91,72
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Ajouter au panierPaperback. Etat : Like New. Like New. book.
EUR 120,70
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Ajouter au panierEtat : As New. Unread book in perfect condition.
Edité par Packt Publishing Limited, GB, 2016
ISBN 10 : 1785283987 ISBN 13 : 9781785283987
Langue: anglais
Vendeur : Rarewaves.com UK, London, Royaume-Uni
EUR 54,97
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Ajouter au panierPaperback. Etat : New. Master complex workflows and conquer the world with Python and MayaAbout This Book. Improve your modelling skills and reduce your scripting problems using Python in Maya. Learn to communicate with web applications using Python for easier team development. A quick and practical answer to every problem you can have whilst scripting in Maya with PythonWho This Book Is ForThis book is for Python developers who have just started scripting with Maya.What You Will Learn. Find out how to use Python scripting to automate tedious tasks. Create functional user interfaces to make scripts easy to share with others. Add new functionality to Maya via the power of scripting. Import and export arbitrary data into and out of Maya. Improve your workflow, and that of your team. Create custom create custom controls to make rigs that are easy to work with. Implement a system to render 3D assets for isometric games. Use script jobs to trigger actions automatically in response to user interaction. Open a command port to allow other applications to communicate with MayaIn DetailMaya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.Style and approachThis book is comprised of a set of practical recipes, grouped under specific topics, which can be referred to independently or in sequence. These recipes provide quick solutions to common problems, and cover most of the real-world scenarios that developers are likely to face when working with Maya.
Vendeur : PBShop.store US, Wood Dale, IL, Etats-Unis
EUR 58,82
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Ajouter au panierPAP. Etat : New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Vendeur : PBShop.store UK, Fairford, GLOS, Royaume-Uni
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Ajouter au panierPAP. Etat : New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Vendeur : preigu, Osnabrück, Allemagne
EUR 61,35
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Ajouter au panierTaschenbuch. Etat : Neu. Maya Programming with Python Cookbook | Master complex workflows and conquer the world with Python and Maya | Adrian Herbez | Taschenbuch | Englisch | 2016 | Packt Publishing | EAN 9781785283987 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 68,68
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Ajouter au panierTaschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Troubleshoot your Maya workflows with hands-on Python scripting recipes Key Features:Improve your modelling skills and reduce your scripting problems using Python in Maya Learn to communicate with web applications using Python for easier team development A quick and practical answer to every problem you can have whilst scripting in Maya with Python Book Description: Maya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build. What You Will Learn:Find out how to use Python scripting to automate tedious tasks Create functional user interfaces to make scripts easy to share with others Add new functionality to Maya via the power of scripting Import and export arbitrary data into and out of Maya Improve your workflow, and that of your team Create custom create custom controls to make rigs that are easy to work with Implement a system to render 3D assets for isometric games Use script jobs to trigger actions automatically in response to user interaction Open a command port to allow other applications to communicate with Maya Who this book is for: This book is for Python developers who have just started scripting with Maya.