Mobile embedded development technology (19 résultats)

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paperback. Etat : New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Xcode 3 high-level programming (mobile and embedded development technology)Four Satisfaction guaranteed,or money back.

Langue : anglais
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paperback. Etat : New. Paperback. Pub Date: 2012 Pages: 313 Language: Chinese in Publisher: Tsinghua University Press Flash exciting new version provides functionality to create native applications for Android and iPhone. mobile and embedded development technology Flash Mobile develop advanced tutorials: Create Anroid & iPhone a…pplication. a book detailing how this development. Author Richard Wagner in the mobile and embedded development technology Flash mobile development Advanced Tutorial: Creating Anroid & iPhon.

Edité par China Press 2000
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paperback. Etat : New. Language:Chinese.Paperback Pages Number: 300 Now. we can already use the web technology developed for the android and other mobile devices application. Will html5 and css3-and javascript integration. web application developers familiar tools to develop compelling mobile applications. Now we can not only bu…ild comparable with other native applications (nativeapp) move the webapp You can also write applications once. and can run on a variety of different devices .

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paperback. Etat : New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pub Date :2012-04-01 Pages: 305 Language: Chinese Publisher: Tsinghua University Press Information Title: Mobile and Embedded Development Technology : FPGA Embedded System Design Principles an…d Practice Price: 48.00 yuan Author : Texas Publisher: Tsinghua University Press Publication Date : 2012-04-01 ISBN: 9787302279693 words: 487.00 Thousand pages : 305 Edition : 1 Binding: Paperback Format: other commodities ID: 1200249133 Editor no Summary h2 FPGA embedded system design theory .Four Satisfaction guaranteed,or money back.

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paperback. Etat : New. Paperback. Pub Date: 2012 Pages: 374 in Publisher: Tsinghua University Press for today. has a large demand for various mobile devices. android operating system is a quite popular and flexible platform. Create android application for your latest mobile devices. mobile and embedded development technology: An…droid introductory programming classic immersive guidance. The author wei-menglee a considerable experience of each section of the course provides a real-world example. aims to reach the ori.

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paperback. Etat : New. Paperback. Pub Date: 2011 Pages: 429 Publisher: Tsinghua University Press iPhone SDK programming portal classic: the use of Objective-C (mobile and embedded development technology) for iPhone development beginners covers iPhone development each of the themes. Beginning of the iPhone SDK programming: using…Objective-C (mobile and embedded development technology). written gradual. so that the reader does not rigidly adhere to the details. The authors believe that the best way to learn is to pra.

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paperback. Etat : New. Paperback. Pub Date: 2011 Pages: 358 in Publisher: Tsinghua University Press. for use in various applications or system software SVmbian SQL Symbian C + + developers. Symbian SQL programming Secret (Mobile and Embedded development of technology) can be regarded as an authoritative guide. Due the Symbian SQ…LY ~ nSQLite recently just added the ZI Symbian platform. so the the Symbian SQL programming Secret (mobile and embedded development technology) First. the principle of the database and its .

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paperback. Etat : New. Paperback. Pub Date: 2013 Pages: 243 Language: Chinese Publisher: Tsinghua University Press mobile and embedded development technology: Android 4 games Advanced Programming (2nd Edition) will help you take full advantage of the latest AndroidSDK4.0 powerful features to build a more mature. fascinating gami…ng applications. The most important is. the development of mobile and embedded technology: Android 4 games Advanced Programming (2nd Edition) demonstrate to you how to be similar to Doom. th.

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paperback. Etat : New. Paperback. Pub Date: 2019-09-01 Pages: 294 Language: Chinese Publisher: Tsinghua University Press ARM embedded technology and mobile robotics application development to Beijing. China Core Micro Technology Co. Ltd. self-designed series of 32-bit ARM SWM1000S chip. for example. ARM introduced the basic feat…ures of programming features and .

Mobile and embedded development technology: the iPhone & the iPad the cocos2d game developed combat(Chinese Edition)
(MEI) YI TE HAI MU (Steffen Itterheim) TONG JI DA XUE PING GUO JU LE BU
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paperback. Etat : New. Paperback Pages Number: 325 Language: Chinese mobile and embedded development technology: the iPhone & the iPad the cocos2d game developers combat introduced cocos2dforiphone game engine and related tools. mobile and embedded development technology: the iPhone & the iPad the cocos2d game developers combat…The concern is to create a complete cocos2d game instead of showing a lot of iphonesdk or opengl code. The process of learning the book. through the creation of the four sample games. you wi.

Mobile and embedded development technology: Android 4 game programming entry-classic(Chinese Edition)
( MEI ) CE XI NA ( Mario Zechner ) . ( MEI ) GE LIN ( Green . R. )
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paperback. Etat : New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pub Date: November 2012 Pages: 534 Language: Chinese in Publisher: Tsinghua University Press mobile and embedded development technology: Android 4 Game Programming Beginning encompasses become… a successful Android game developers required All knowledge. The book is a reliable guide to help you in the development of mobile games quickly upgrade. The end of the book and mastery. to be able to write a successful Android game. Mobile and embedded development technology: Android Game Programming Beginning will guide you on the Android platform developed three example games. 2D games and 3D games. The book begins with the introduction of the theoretical basis of the game development. and by using only scissors. pen and paper to design a game from scratch. teach you the game design basics. Next. you will learn programming basics. and begin to create a basic game engine and playable games. You will be an interesting 2D game as a starting point. and ultimately create a perfect 3D Space Invaders game clone version. These projects will enrich your knowledge and skills in a step-by-step. Contents: Chapter 1 Android 1.1 Android Overview rising star version 1.2 separatist 1.3 Google 1.3.1 Android open source project role the 1.3.2 Android Market1.3.3 Challenge equipment sowing plans and Google IO1.4 Android functionality and architecture 1.4. 1.4.3 System Library 1.4.4 application Framework 1.5 Software Development Kit 1.6 Developers Community 1.7 devices. equipment. equipment 1.7.1 Hardware 1.7.2 devices range 1.8 All equipment 1 kernel 1.4.2 runtime and dalvik virtual machine compatibility between 1.9 mobile games 1.9.1 manpower to a game console 1.9.2 1.9.3 ordinary user and gamer 1.9.4 online anytime a huge market. developers rarely 1.10 Summary Chapter 2 from Android SDK start 2.1 build development environment 2.1.1 installed JDK2.1.2 to install Android SDK2.1.3 install Eclipse2.1.4 install ADT Eclipse plugin 2.1.5 Eclipse Quick View 2.1.6 some useful Eclipse shortcut keys the Hello World2.2.1 2.2 Android environment created Project 2.2.2 for further analysis project 2.2.3 2.3 to run and debug Android applications to write application code 2.3.1 connected devices 2.3.2 2.3.5 Logcat create an Android Virtual Device 2.3.3 running applications 2.3.4 debug applications and DDMS2.3.6 use a casual game of ADB2.4 Summary Chapter 3 Game Development Foundation 3.1 Genre 3.1.1 3.1.2 Puzzle Game 3.1.3 action and arcade games 3.1.4 tower defense game 3.1.5 Innovation 3.2 games design: The pen is more powerful than the code 3.2.1 game core mechanism 3.2.2 a story and an art style 3.2.3 screen and switch 3.3 code: specifics 3.3.1 application and window manager 3.3.2 Input 3.3.3 file IO3 .3.4 3.3.6 Audio 3.3.5 graphical the game framework 3.4 Summary Chapter 4 for game developers Android4.1 definition of an Android application: list files 4.1.1 [Manifest] elements 4.1.2 [Application] element 4.1. 3 [Activity] elements 4.1.4 Uses-Permission] elements 4.1.5 [Uses-Feature] element [4.1.6 Uses-Sdk] elements 4.1.7 10 simple steps build Android game project 4.1.8 The market filter 4.1 .9 definition games icon 4.2 Android Api foundation 4.2.1 4.2.2 activities to create a test project life cycle 4.2.3 handling input devices 4.2.4 file processing the 4.2.5 audio programming 4.2.6 Audio Playback 4.2.7 music stream 4.2. 8 the basic graphical programming 4.3 Best Practice 4.4 Summary Chapter 5 Android game development framework the 5.1 Develop plan 5.2 AndroidFileIO class 5.3 AndroidAudio. AndroidSound and the AndroidMusic5.4 AndroidInput Accelerometer-Handler5.4.1 AccelerometerHandler: phone which side on 5.4.2 Compasshandler5 .4.3 Pool class: reuse quite useful the 5.4.4 KeyboardHandler5.4.5 touch handler 5.4.6 AndroidInput: the The excellent coordination processing of 5.5 AndroidGraphics AndroidPixmap5.5.1 different screen size and resolution of.

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paperback. Etat : New. Paperback. Pub Date: 2013 Pages: 290 Language: English Publisher: Tsinghua University Press of mobile and embedded development technology: the Android 4 game combat Programming main content include: build your own reusable for game development black box. using the game engine with specific game code. desig…n and development of rich 2D and 3D games. developing games and fascinating story. use OpenGLES display and graphics processing. create a control system that can be used to navigate 3D chann.

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paperback. Etat : New. Paperback. Pub Date: 2012 Jun Pages: 364 Language: Chinese in Publisher: Tsinghua University Press mobile and embedded development technology novice to learn HTML 5 mobile development: for iOS and Android platforms - Part 1 Chapter to Chapter 8. Chapter 1 first introduces basic principle of html4.01. Chapt…er 2 describes the vivid and complex tutorial html5. which contains a large number of examples and screen shots. Chapter 3 details the css. After this. further information on Chapter 4 of th.

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paperback. Etat : New. Paperback. Pub Date: 2013 Publisher: Tsinghua University Press iOS platform barriers to entry are not high for aspiring to be seen in the field of mobile applications developers can easily grasp the development of technology. but also can be easily to develop their own applications into iOS platform. mobil…e applications. including mobile games. including entrepreneurship will be the most promising and most opportunities direction in the field of mobile Internet. In the context of the growing .

- Couverture souple
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paperback. Etat : New. Paperback. Pub Date: 2013 Pages: 473 Language: Chinese in Publisher: Tsinghua University Press mobile and embedded development technology: mobile cloud computing application development Beginning The main contents include: demonstrates how to achieve suitable for mobile applications look and feel. and focu…ses on the way to enhance the user experience. explain the application cache. touch events. and data storage. like a native application running mixed application procedures described in deta.

Mobile and embedded development technology C # combat: developing Android applications using Mono for Android. NETC #(Chinese Edition)
( MEI ) MAI KE LU ER ( Wallace B.McClure ) . ( Nathan Blevins ) ( John J.Croft )
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paperback. Etat : New. Paperback. Pub Date: 2013 Pages: 481 Language: Chinese in Publisher: Tsinghua University Press mobile and embedded development technology C # development Android Applications combat: using Mono for Android. NETC # describes how to use the Mono for Android. NETC # development. Mono for Android allows develo…pers for running Android l.6 application development as well as an updated version of the device. including the Android-based tablet PC. The book Unless otherwise specified. all development .

Mobile and embedded development technology. Windows Phone 7 Game Programming: use XNA Game Studio 4(Chinese Edition)
( MEI ) WEI LIAN MU SI ( Chris G.Williams ) . ( MEI ) KE LIN GE MAN ( George W.Clingerman )
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paperback. Etat : New. Paperback. Pub Date: 2013 Pages: 495 Language: Chinese Publisher: Tsinghua University Press high-level programming of mobile and embedded development technology. Windows Phone 7 game: use XNA Game Studio 4 contains a large number of real-world examples. WindowsPhone7 The game developers to do an in-depth e…xploration is at hand must have a comprehensive tutorial. Mobile and embedded development technology. Windows Phone 7 game programming: use XNA Game Studio 4 first introduced a WindowsPhone7.

Langue : chinois
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paperback. Etat : New. Mobile and embedded development technology Flash + Flex + AIR mobile development portal classic: Suitable for Android. iOS and BlackBerry.

Langue : chinois
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EUR 89,50
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paperback. Etat : New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pub Date: October 2012 Pages: 565 Language: Chinese in Publisher: Tsinghua University Press mobile and embedded development technology iOS 5 introductory programming classic (3): the developme…nt of iPhone and iPad application thorough explanation core foundation of the iPhone and iPad application development. including iCloud Programming. Twitter integration. import and export documents in iOS applications. the new Xcode 4. multitasking. new location-based services and notification system. on the fervent hope Apple's mobile devices to develop native applications for beginners. it is a very good tutorial. The book is rich and full. and after learning the book. the reader will be able to confidently build own an iPhone or iPad application. Contents: Chapter 1 iOS 5 Programming Getting Started Chapter 2 write first the Hello World! Chapter 3 of the application view. the first multi-platform support socket variable with action Chapter 4 Chapter 5 view controller iPhone and iPad Chapter 8. Chapter 7. Chapter 6 keyboard input screen rotation using the table view to create and persistent data Chapter 9 using the application preferences Chapter 10 File Handling Chapter 11 using SQLite iCloud programming of database storage Chapter 12 Chapter 13 Bluetooth Programming Chapter 18 Bonjour Programming Web Services Chapter 17 Chapter 19 Chapter 15 visits sensors Chapter 16 simple animation and video playback Chapter 14 to access the built-in applications using Apple Push Notification Service the remote notification Programming Chapter 20 Show map Chapter 21 writing background applications Appendix A test on the actual device Appendix D Appendix C Objective-C Quick Start to Appendix B Xcode Quick Start exercises answerFour Satisfaction guaranteed,or money back.