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Langue: anglais
Edité par Information Science Reference, 2010
ISBN 10 : 1609600800 ISBN 13 : 9781609600808
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Ajouter au panierHRD. Etat : New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Langue: anglais
Edité par Information Science Reference, 2011
ISBN 10 : 1609600800 ISBN 13 : 9781609600808
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Ajouter au panierHRD. Etat : New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Langue: anglais
Edité par Information Science Reference, 2011
ISBN 10 : 1609600800 ISBN 13 : 9781609600808
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Ajouter au panierEtat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. KlappentextrnrnThe increased sophistication of the multi-agent software now becoming available is allowing much more sophisticated learning scenarios to be attempted. This has caused interest in the role of artificial intelligence in interactive.
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Ajouter au panierEtat : New. Print on Demand pp. 330.
Langue: anglais
Edité par Information Science Reference, 2011
ISBN 10 : 1609600800 ISBN 13 : 9781609600808
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Ajouter au panierBuch. Etat : Neu. Multi-Agent Systems for Education and Interactive Entertainment | Design, Use and Experience | Martin Beer (u. a.) | Buch | Gebunden | Englisch | 2011 | Information Science Reference | EAN 9781609600808 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
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Ajouter au panierEtat : New. Print on Demand pp. 330 13:B&W 8.5 x 11 in or 280 x 216 mm Case Laminate on White w/Gloss Lam.
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Ajouter au panierEtat : New. PRINT ON DEMAND pp. 330.
Langue: anglais
Edité par Information Science Reference, 2010
ISBN 10 : 1609600800 ISBN 13 : 9781609600808
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Ajouter au panierBuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The increased sophistication of the multi-agent software now becoming available is allowing much more sophisticated learning scenarios to be attempted. This has caused interest in the role of artificial intelligence in interactive systems to grow in recent years. Increasingly powerful consumer hardware makes research-level AI usable in real-world games and/or immersive learning environments. Multi-Agent Systems for Education and Interactive Entertainment: Design, Use and Experience presents readers with a rich collection of ideas from researchers who are exploring the complex tradeoffs that must be made in designing agent systems for education and interactive entertainment. This book aims to provide a mixture of relevant theoretical and practical understanding of the use of multi-agent systems in educational and entertainment research, together with practical examples of the use of such systems in real application scenarios.