Vendeur : World of Books (was SecondSale), Montgomery, IL, Etats-Unis
EUR 4,87
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Ajouter au panierEtat : Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
Vendeur : Open Books, Chicago, IL, Etats-Unis
EUR 1,33
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Ajouter au panierhardcover. Etat : Very Good. Open Books is a nonprofit social venture that provides literacy experiences for thousands of readers each year through inspiring programs and creative capitalization of books.
Vendeur : ThriftBooks-Atlanta, AUSTELL, GA, Etats-Unis
EUR 10,43
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Ajouter au panierHardcover. Etat : Very Good. No Jacket. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Vendeur : Brit Books, Milton Keynes, Royaume-Uni
EUR 17,31
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Ajouter au panierHardcover. Etat : Used; Good. 97803167286839780571370825 ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.
Vendeur : GoldBooks, Denver, CO, Etats-Unis
EUR 42,77
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Ajouter au panierEtat : new.
Vendeur : Basi6 International, Irving, TX, Etats-Unis
EUR 51,88
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Ajouter au panierEtat : Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Vendeur : Romtrade Corp., STERLING HEIGHTS, MI, Etats-Unis
EUR 51,88
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Ajouter au panierEtat : New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Vendeur : California Books, Miami, FL, Etats-Unis
EUR 60,70
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Ajouter au panierEtat : New.
EUR 59,74
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Ajouter au panierEtat : New. pp. 532.
EUR 55,57
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Ajouter au panierEtat : New. pp. 532 Illus.
EUR 58,19
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Ajouter au panierEtat : New. pp. 532.
Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
EUR 65,10
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Ajouter au panierEtat : New. In.
Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
EUR 66,48
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Ajouter au panierEtat : New. In.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 80,39
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Ajouter au panierEtat : New.
Vendeur : Chiron Media, Wallingford, Royaume-Uni
EUR 65,32
Quantité disponible : 10 disponible(s)
Ajouter au panierPaperback. Etat : New.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 66,47
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Ajouter au panierEtat : New.
Vendeur : Revaluation Books, Exeter, Royaume-Uni
EUR 97,83
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Ajouter au panierPaperback. Etat : Brand New. 528 pages. 9.10x7.50x1.30 inches. In Stock.
Vendeur : Buchpark, Trebbin, Allemagne
EUR 14,28
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Ajouter au panierEtat : Gut. Zustand: Gut | Seiten: 528 | Sprache: Englisch | Produktart: Bücher | This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development.
Langue: anglais
Edité par Apress, Apress Nov 2014, 2014
ISBN 10 : 1430211865 ISBN 13 : 9781430211860
Vendeur : buchversandmimpf2000, Emtmannsberg, BAYE, Allemagne
EUR 59,11
Quantité disponible : 2 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. Neuware -Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare hands!Java gaming expert Andrew Davison will show you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes. It's assumed you have a reasonable knowledge of Java-the sort of thing picked up in a first Java course at school.Topics are split into three sections: Java 3D API, non-standard input devices for game playing, and JOGL. Java 3D is a high-level 3D graphics API, and JOGL is a lower-level Java wrapper around the popular OpenGL graphics API.You'll look at three non-standard input devices: the webcam, the game pad, and the P5 data glove.Along the way, you'll utilize several other games-related libraries including: JInput, JOAL, JMF, and Odejava.Learn all the latest Java SE 6 features relevant to gaming, including: splash screens, JavaScript scripting as well as the desktop and system tray interfaces.Unique coverage of Java game development using both the Java 3D API and Java for OpenGL, as well as invaluable experience from a recognized Java gaming guru, will provide you with a distinct advantage after reading this book.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 508 pp. Englisch.
Vendeur : preigu, Osnabrück, Allemagne
EUR 53,70
Quantité disponible : 5 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. Pro Java 6 3D Game Development | Java 3D, JOGL, JInput and JOAL APIs | Andrew Davison | Taschenbuch | xxiii | Englisch | 2014 | Apress | EAN 9781430211860 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Vendeur : moluna, Greven, Allemagne
EUR 73,12
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Ajouter au panierGebunden. Etat : New. This is the first and only book that covers 3D games programming on PCs using Java 3D and JOGLThe book utilizes gaming features offered by the new Java 6 platform, and will be the first to market on Java 6 game developmentAuthor, Andrew Dav.
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
EUR 116,84
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : Mispah books, Redhill, SURRE, Royaume-Uni
EUR 107,31
Quantité disponible : 1 disponible(s)
Ajouter au panierPaperback. Etat : Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
EUR 137,98
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Ajouter au panierEtat : As New. Unread book in perfect condition.
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 92,36
Quantité disponible : 2 disponible(s)
Ajouter au panierBuch. Etat : Neu. Neuware - Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare hands!Java gaming expert Andrew Davison will show you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes. It's assumed you have a reasonable knowledge of Java?the sort of thing picked up in a first Java course at school.Topics are split into three sections: Java 3D API, non-standard input devices for game playing, and JOGL. Java 3D is a high-level 3D graphics API, and JOGL is a lower-level Java wrapper around the popular OpenGL graphics API.You'll look at three non-standard input devices: the webcam, the game pad, and the P5 data glove. Along the way, you'll utilize several other games-related libraries including: JInput, JOAL, JMF, and Odejava.Learn all the latest Java SE 6 features relevant to gaming, including: splash screens, JavaScript scripting as well as the desktop and system tray interfaces.Unique coverage of Java game development using both the Java 3D API and Java for OpenGL, as well as invaluable experience from a recognized Java gaming guru, will provide you with a distinct advantage after reading this book.
Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
EUR 59,11
Quantité disponible : 2 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development 508 pp. Englisch.
Vendeur : moluna, Greven, Allemagne
EUR 51,74
Quantité disponible : Plus de 20 disponibles
Ajouter au panierEtat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This is the first and only book that covers 3D games programming on PCs using Java 3D and JOGLThe book utilizes gaming features offered by the new Java 6 platform, and will be the first to market on Java 6 game developmentAuthor, Andrew Dav.
Langue: anglais
Edité par Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, 2014
ISBN 10 : 1430211865 ISBN 13 : 9781430211860
Vendeur : THE SAINT BOOKSTORE, Southport, Royaume-Uni
EUR 80,44
Quantité disponible : Plus de 20 disponibles
Ajouter au panierPaperback / softback. Etat : New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
EUR 64,13
Quantité disponible : 1 disponible(s)
Ajouter au panierTaschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare hands!Java gaming expert Andrew Davison will show you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes. It's assumed you have a reasonable knowledge of Java?the sort of thing picked up in a first Java course at school.Topics are split into three sections: Java 3D API, non-standard input devices for game playing, and JOGL. Java 3D is a high-level 3D graphics API, and JOGL is a lower-level Java wrapper around the popular OpenGL graphics API.You'll look at three non-standard input devices: the webcam, the game pad, and the P5 data glove. Along the way, you'll utilize several other games-related libraries including: JInput, JOAL, JMF, and Odejava.Learn all the latest Java SE 6 features relevant to gaming, including: splash screens, JavaScript scripting as well as the desktop and system tray interfaces.Unique coverage of Java game development using both the Java 3D API and Java for OpenGL, as well as invaluable experience from a recognized Java gaming guru, will provide you with a distinct advantage after reading this book.